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mixamo face bone mapping?

Posted By Peter Blood 7 Years Ago
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Peter Blood
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Hi guys Smile

Old Buffer gave me some great information on importing Mixamo motions into Iclone 6 (See post below),  I wish to thank him again for his help. Wink 
Now, I'm trying to move on to face mapping. Is it like Daz where I map the bones inside Mixamo before importing into iclone or can the face be
rigged inside iclone? I know face rigging is more complex than rigging a body and I've studied the YT videos on it but they just made my non-techie
 brain confused as to the procedure. I can always 'sew' a substitute talking head onto the body but I'd rather use the avatar as a whole.
Any suggestions?

Cool pete
 


https://forum.reallusion.com/uploads/images/d9f2ee62-c67b-4c8e-b3cf-4e36.png
http://www.youtube.com/user/peterblood50?feature=mhee
Edited
7 Years Ago by peterblood
paulg625
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I don't think you will be able to do this in Iclone, the Mixamo characters don't have face bones like Daz characters and Iclone characters do to start with.  Are you wanting facial movement of the Mixamo characters? 

tripfreak
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Indeed, most of the Mixamo characters don't have face bones.

There were a few older ones with bones:
https://forum.reallusion.com/uploads/images/d0934f92-b3e2-43b2-9554-cf97.jpg

and few newer
https://forum.reallusion.com/uploads/images/4680b215-c49b-4cc5-9056-329c.jpg

using morphs:
https://forum.reallusion.com/uploads/images/b862da5f-e8a6-43e2-aed5-aa78.jpg

So, unfortunately you have to do it the hard way by manually assigning the expressions in 3DXChange !

But nonetheless, Fuse CC (LINK) and Fuse 1.3 at Steam (LINK) are still free, and you could easily transfer the content from version 1.3 to Fuse CC: video
https://forum.reallusion.com/uploads/images/d5eeb865-f155-4c77-ae79-2a7d.jpg

Doing so, even the transferred TF2 chars still get face animation:
https://forum.reallusion.com/uploads/images/ef70dace-f042-4e82-b998-987a.jpg

And you can find further additional content for free at ShareCG here (LINK), or here (LINK), and there are of course also the beautiful sets from Steve (Arteria3D: LINK).
Might be worth a try ?



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paulg625
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Good info was wondering about the fuse stuff.

Peter Blood
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Hi guys Smile
Well, I downloaded the free version of Fuse but it won't open for me. Any idea what may be blocking it?
Cool pete



https://forum.reallusion.com/uploads/images/d9f2ee62-c67b-4c8e-b3cf-4e36.png
http://www.youtube.com/user/peterblood50?feature=mhee
paulg625
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Hey Pete,
Just tried to open Fuse . It opened just fine on Win 10 pro 64bit. 
Fuse version 2017.1.0
Edited
7 Years Ago by paulg625
but0fc0ursee
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peterblood (10/11/2017)
...I know face rigging is more complex than rigging a body and I've studied the YT videos on it but they just made my non-techie
 brain confused as to the procedure. I can always 'sew' a substitute talking head onto the body but I'd rather use the avatar as a whole.
Any suggestions?

Hey Pete,
I could easily show you how to rig a face. It's EZ.

Example:
This character has only (1) Head bone and (1) Neck bone.
https://forum.reallusion.com/uploads/images/1aec1b59-93ce-496e-9ccc-f832.png

~ Create (1) bone and place it over the "Eye Brow"
https://forum.reallusion.com/uploads/images/776dd7d9-128a-41e9-9f47-d9f9.png

Duplicate that bone and place them around the face:
https://forum.reallusion.com/uploads/images/5e621276-61f4-4e88-9ceb-79ef.png

Slide them inward to fit the mesh:
https://forum.reallusion.com/uploads/images/40551400-2f59-488b-b5a6-2e72.png

Notice the "Eye Bones" (sitting inside the eyeball)
https://forum.reallusion.com/uploads/images/68ee7511-562b-4da2-b5a9-20cb.png

Notice the "Jaw" and "Tongue" bones:
https://forum.reallusion.com/uploads/images/ca408b59-b64a-4e07-b32d-edeb.png

1. Link the "Tongue" bone to the "Jaw" bone.
2. Link the "Jaw" bone to the "Head" bone.
3. Link all other face bones to the "Head" bone

Now, Skin the mesh to the bones..... "Weight Paint"
https://forum.reallusion.com/uploads/images/819954c7-f83f-4617-aba3-0381.png

Result:
https://forum.reallusion.com/uploads/images/63af00d9-51ed-448c-bcd7-9e8d.png

Ready for 3dxchange. SmileCool
but0fc0ursee
but0fc0ursee
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peterblood (10/11/2017)
...I know face rigging is more complex than rigging a body and I've studied the YT videos on it but they just made my non-techie
 brain confused as to the procedure. I can always 'sew' a substitute talking head onto the body but I'd rather use the avatar as a whole.
Any suggestions?

Hey Pete,
I could easily show you how to rig a face. It's EZ.

Example:
This character has only (1) Head bone and (1) Neck bone.
https://forum.reallusion.com/uploads/images/1aec1b59-93ce-496e-9ccc-f832.png

~ Create (1) bone and place it over the "Eye Brow"
https://forum.reallusion.com/uploads/images/776dd7d9-128a-41e9-9f47-d9f9.png

Duplicate that bone and place them around the face:
https://forum.reallusion.com/uploads/images/5e621276-61f4-4e88-9ceb-79ef.png

Slide them inward to fit the mesh:
https://forum.reallusion.com/uploads/images/40551400-2f59-488b-b5a6-2e72.png

Notice the "Eye Bones" (sitting inside the eyeball)
https://forum.reallusion.com/uploads/images/68ee7511-562b-4da2-b5a9-20cb.png

Notice the "Jaw" and "Tongue" bones:
https://forum.reallusion.com/uploads/images/ca408b59-b64a-4e07-b32d-edeb.png

1. Link the "Tongue" bone to the "Jaw" bone.
2. Link the "Jaw" bone to the "Head" bone.
3. Link all other face bones to the "Head" bone

Now, Skin the mesh to the bones..... "Weight Paint"
https://forum.reallusion.com/uploads/images/819954c7-f83f-4617-aba3-0381.png

Result:
https://forum.reallusion.com/uploads/images/63af00d9-51ed-448c-bcd7-9e8d.png

Ready for 3dxchange. SmileCool
tripfreak
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Well, I downloaded the free version of Fuse but it won't open for me. Any idea what may be blocking it?


That's a strange bug in the program but this solution always worked in my case: LINK
...clicking the application icon multiple times quickly (users have reported 10-20 clicks on average to open the app)


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paulg625
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Butofcourse:   Would like if you would start a new thread on your bone rig post you did. I think that would make a great topic to discuss...



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