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mixamo face bone mapping?

Posted By Peter Blood 8 Years Ago
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mixamo face bone mapping?

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Peter Blood
Peter Blood
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Hi guys :)

Old Buffer gave me some great information on importing Mixamo motions into Iclone 6 (See post below),  I wish to thank him again for his help. ;) 
Now, I'm trying to move on to face mapping. Is it like Daz where I map the bones inside Mixamo before importing into iclone or can the face be
rigged inside iclone? I know face rigging is more complex than rigging a body and I've studied the YT videos on it but they just made my non-techie
 brain confused as to the procedure. I can always 'sew' a substitute talking head onto the body but I'd rather use the avatar as a whole.
Any suggestions?

:cool: pete
 


76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/d9f2ee62-c67b-4c8e-b3cf-4e36.png
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paulg625
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I don't think you will be able to do this in Iclone, the Mixamo characters don't have face bones like Daz characters and Iclone characters do to start with.  Are you wanting facial movement of the Mixamo characters? 

tripfreak
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Indeed, most of the Mixamo characters don't have face bones.

There were a few older ones with bones:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/d0934f92-b3e2-43b2-9554-cf97.jpg

and few newer
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/4680b215-c49b-4cc5-9056-329c.jpg

using morphs:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/b862da5f-e8a6-43e2-aed5-aa78.jpg

So, unfortunately you have to do it the hard way by manually assigning the expressions in 3DXChange !

But nonetheless, Fuse CC (LINK) and Fuse 1.3 at Steam (LINK) are still free, and you could easily transfer the content from version 1.3 to Fuse CC: video
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/d5eeb865-f155-4c77-ae79-2a7d.jpg

Doing so, even the transferred TF2 chars still get face animation:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/ef70dace-f042-4e82-b998-987a.jpg

And you can find further additional content for free at ShareCG here (LINK), or here (LINK), and there are of course also the beautiful sets from Steve (Arteria3D: LINK).
Might be worth a try ?



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paulg625
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Good info was wondering about the fuse stuff.

Peter Blood
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Hi guys :)
Well, I downloaded the free version of Fuse but it won't open for me. Any idea what may be blocking it?
:cool: pete



76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/d9f2ee62-c67b-4c8e-b3cf-4e36.png
http://www.youtube.com/user/peterblood50?feature=mhee
paulg625
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Hey Pete,
Just tried to open Fuse . It opened just fine on Win 10 pro 64bit. 
Fuse version 2017.1.0
but0fc0ursee
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peterblood (10/11/2017)
...I know face rigging is more complex than rigging a body and I've studied the YT videos on it but they just made my non-techie
 brain confused as to the procedure. I can always 'sew' a substitute talking head onto the body but I'd rather use the avatar as a whole.
Any suggestions?

Hey Pete,
I could easily show you how to rig a face. It's EZ.

Example:
This character has only (1) Head bone and (1) Neck bone.
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/1aec1b59-93ce-496e-9ccc-f832.png

~ Create (1) bone and place it over the "Eye Brow"
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/776dd7d9-128a-41e9-9f47-d9f9.png

Duplicate that bone and place them around the face:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/5e621276-61f4-4e88-9ceb-79ef.png

Slide them inward to fit the mesh:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/40551400-2f59-488b-b5a6-2e72.png

Notice the "Eye Bones" (sitting inside the eyeball)
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/68ee7511-562b-4da2-b5a9-20cb.png

Notice the "Jaw" and "Tongue" bones:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/ca408b59-b64a-4e07-b32d-edeb.png

1. Link the "Tongue" bone to the "Jaw" bone.
2. Link the "Jaw" bone to the "Head" bone.
3. Link all other face bones to the "Head" bone

Now, Skin the mesh to the bones..... "Weight Paint"
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/819954c7-f83f-4617-aba3-0381.png

Result:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/63af00d9-51ed-448c-bcd7-9e8d.png

Ready for 3dxchange. :):cool:
but0fc0ursee
but0fc0ursee
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peterblood (10/11/2017)
...I know face rigging is more complex than rigging a body and I've studied the YT videos on it but they just made my non-techie
 brain confused as to the procedure. I can always 'sew' a substitute talking head onto the body but I'd rather use the avatar as a whole.
Any suggestions?

Hey Pete,
I could easily show you how to rig a face. It's EZ.

Example:
This character has only (1) Head bone and (1) Neck bone.
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/1aec1b59-93ce-496e-9ccc-f832.png

~ Create (1) bone and place it over the "Eye Brow"
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/776dd7d9-128a-41e9-9f47-d9f9.png

Duplicate that bone and place them around the face:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/5e621276-61f4-4e88-9ceb-79ef.png

Slide them inward to fit the mesh:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/40551400-2f59-488b-b5a6-2e72.png

Notice the "Eye Bones" (sitting inside the eyeball)
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/68ee7511-562b-4da2-b5a9-20cb.png

Notice the "Jaw" and "Tongue" bones:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/ca408b59-b64a-4e07-b32d-edeb.png

1. Link the "Tongue" bone to the "Jaw" bone.
2. Link the "Jaw" bone to the "Head" bone.
3. Link all other face bones to the "Head" bone

Now, Skin the mesh to the bones..... "Weight Paint"
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/819954c7-f83f-4617-aba3-0381.png

Result:
76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/63af00d9-51ed-448c-bcd7-9e8d.png

Ready for 3dxchange. :):cool:
tripfreak
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Well, I downloaded the free version of Fuse but it won't open for me. Any idea what may be blocking it?


That's a strange bug in the program but this solution always worked in my case: LINK
...clicking the application icon multiple times quickly (users have reported 10-20 clicks on average to open the app)


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paulg625
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Butofcourse:   Would like if you would start a new thread on your bone rig post you did. I think that would make a great topic to discuss...

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