Peter (RL) (11/8/2010)
Thanks for your feedback on the rotation issue.You're welcome, Peter. Take a look at the images I've linked to below (scroll to the right in the images to see what I've circled in the Modify Panel).
Here are the steps I took to get these results:
- frame 10, Y rotation: 30
- frame 20, Y rotation: 60
- frame 30, Y rotation: 90
- frame 40, Y rotation: 120
As soon as I clicked on frame 50, the Y rotation for frame 40 changed to 60. At the same time, the rotation values for X and Z in frame 40 spontaneously changed to 180. You can see from the snapshots of frames 20 and 40 that there is a world of difference in the positions of the 3D block.
I urge you to try this for yourself.
Image 1Image 2Peter (RL) (11/8/2010)
For example typing in 0, 240, 0 is the same as 180, 300, 180.I'm not sure if you're saying that iClone has redefined the circle or if we're talking apples and oranges. Perhaps you mean that a symmetrical object LOOKS as if it's in the same orientation if it's at 0 or 180 degrees, but the same doesn't apply for the same object between 240 and 300.
- Ron T.