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Krusher
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Krusher
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 26,
Visits: 1.2K
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Peter (RL) (5/7/2015)
Krusher (5/6/2015) [quote]Peter (RL) (5/6/2015)
....And what would be the maximum recommended memory size limit for projects? smallish?Project sizes will of course vary from system to system but certainly if the project is reaching the 1GB mark you should seriously consider splitting it or reducing the size. Personally I rarely work with a project larger than 500MB. I would rather have 3 or 4 smaller easy to manage projects than one huge project that takes ages to load and slows to a crawl when trying to do anything. It's much easier to put it all together in editing post production rather than try and do it all in one project. Thank you Peter, I'm sure many of us will find this helpful. I checked and found 1 of my projects to be above 600mb, the rest are around 300 mb. Cheers
Haswell i7-5930K (3.5 GHz, 140W, 15MB Cache) 16GB RAM, 1.0TB SSD, 3.0TB HD NVIDIA GeForce® GTX™ 980 (X3/SLI) 4GBx3
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Artman009
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Artman009
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 106,
Visits: 1.4K
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The spotlights not creating shadows issue shown here ( link) is still present. Just FYI.
-- Artman009
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h_habash
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h_habash
Posted 11 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 30,
Visits: 494
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Peter (RL) (5/6/2015)
Do these crashes occur in all projects, even the supplied samples, or just when working on a specific custom project? If a project is large then you could be experiencing memory related problems. If it happens with all projects, even very basic ones, please can you contact us using the link below and supply your dxdiag.txt. We can then check for any obvious problems. http://www.reallusion.com/CustomerSupport/User/QForm.aspxThanks. Thanks Peter, I've done several tests to the software including re-installing it, freed the memory, all unused programs running in the background, but unfortunately with no positive result. In addition to what I've mentioned earlier, IClone crashes whenever browser is required for any selection (i.e. open project from file menu, change opacity or any other texture modification.... e.c.t) and this all happen with such as a small size of 3d Block in the scene "No big or small project here it's only a pice of surface" :). I hope Reallusion solves this issue ASAP, I'm working in a project and IC6 have advanced options not available in IC5. By the way, I've reported this crash in Customer Support...
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animagic
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animagic
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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The following problem is still present in 6.03: Teeth are not showing when speech is applied for a G5 character for which a new face was created in iClone 6. See this post for details: https://forum.reallusion.com/FindPost230603.aspx.
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madicloner
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madicloner
Posted 11 Years Ago
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Group: Forum Members
Last Active: 10 Years Ago
Posts: 109,
Visits: 181
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Regarding the metioned mirrors: Forget that! v6 has much more important issues by now! First thanx for patching the huge problems of v6 with highpoly content. Now working is better - but still not as well as with v5. But this was a big step in the right direction! But now v6 has new huge problems. If you take only one Dazzy and combine it with scenes and atmosphere - rendering is absurdly long! Think even Daz is suddenly faster than iClone. Some scenes of v5 even make rendering impossible. You get the message "please wait" until the first frame is rendered for ever. Atmosphere and light are now a big v6 killer! It is even possible, that realtime rendering is "turned off". You only hear sound, if you have one inside after you hit the play button. Additionally it looks like, the better v6 performance is "reached" partly by "transferring" a lot of "power" to the final clip rendering (export). Realtime-rendering in the preview window differs a lot to the final video - if you get one. If you want to replicate, what´s up - just take lights of v5, atmosphere, dazzies with soft cloth and hair activated, animation, "morphable" terrain (over texture of v5) and glowing textures. Just some seconds rendering last for very long time - and I guess if I take more than 1 Dazzie, it will last for hours. And please stop investing time and money in Indigo. The bad single pic renderer is nothing but trouble! Better search for a really good rendering alternative!
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DELETED2
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DELETED2
Posted 11 Years Ago
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Group: Banned Members
Last Active: 11 Years Ago
Posts: 2.4K,
Visits: 6.1K
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madicloner (5/15/2015) ...//...And please stop investing time and money in Indigo. The bad single pic renderer is nothing but trouble! Better search for a really good rendering alternative!
I have to admit... and I'm as determined as anyone can ever get... the eight crashes per hour or so and the weird jittering lag iClone develops even though the set is only about two thirds the size of what runs freely in 5.5... I'm starting to feel nervy about creating these large scale projects in something that wont open in 5.5 seamlessly. It's making me edgy. Just navigating round the set on a machine with twice the ram as before and I'm sluggishly waiting till iClone catches up and the move takes place. I need to achieve. And what it feels like is when Windows went 95 and everyone was using a 286 instead of a 486. I'm not achieving. And I want my Qin gardens finished and my Sci-Fi project underway but I'm about four months off target with the former. I'm starting for the very first time to feel disheartened and lose faith. For me to say that, for those who know my usual "barge my way forwards no matter what" attitude... is saying something. Can we ditch this infatuation with Indigo and get iClone back UP TO SPEED PLEASE. Armstrong. :crying:
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Dragonskunk
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Dragonskunk
Posted 11 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 368,
Visits: 1.4K
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The eyeballs side to side limit is very narrow for the x limit. I can't get my character to see from the corner of its eyes. I wish the puppet weight would let me go over 100. Or have more eye rotation when 100 is used. EDIT: I found what was going on 3DX eye turning range was lacking. Disregard, not a bug.

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Cricky
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Cricky
Posted 11 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 2.8K,
Visits: 13.8K
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Copied here so it gives continuity to errors encountered in 6.03 gortskehyns (5/18/2015) Hi guys, In iClone 5.5 I can import a greenscreen wmv file and wmv mask file (created in Sony Vegas) to a billboard. This creates a realistic shadow - of a person walking around for example. I've searched these forums and cannot find a way to replicate this shadow in iClone 6. The billboard shadow makes the import much more realistic. I've tried creating a floor and plain in iClone 6 but still cannot get a shadow to appear. Is this a bug? Using 6.0.3. I'd say a bug worth reporting. Billboards did cast shadows in iClone5, and now they don't. I used various input sources, and could not get the Billboard to cast or receive a shadow,
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http://city.reallusion.com/store/ModuleExpand.aspx?id=GS634545170497417354&mdid=18866
http://city.reallusion.com/ContentTag.aspx?tagname=Cricky&AuthorID=20081020688550191201#]Reallusion Store Content
" If I had Alzheimer's (Old Timers), would I know it? "
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h_habash
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h_habash
Posted 11 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 30,
Visits: 494
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Peter (RL) (5/6/2015)
h_habash (5/1/2015) The software Iclone 6.03 crashes whenever I try to change the diffuse, or any other option :crazy::crying: this really disappointing.
I'm using Dell Laptop Intel Core i7; 1.9 GHz; 8GB Ram; 1TB SSHDD, Direct X 11; Windows 8.1; Nvidia 650.
I have purchased most of Reallusion software's (IClone, CrazyTalk 7, CrazyTalk Animator 2, 3Dxchange) and I had crashes issues with these software's in some particular options.
These crashes issues realty frustrating and time consuming and I can say wast of time especially when I word in a project for an hour or more.....!!!Do these crashes occur in all projects, even the supplied samples, or just when working on a specific custom project? If a project is large then you could be experiencing memory related problems. If it happens with all projects, even very basic ones, please can you contact us using the link below and supply your dxdiag.txt. We can then check for any obvious problems. http://www.reallusion.com/CustomerSupport/User/QForm.aspxThanks. Hi Peter, Thanks for your support, but I'm still having the same crash issue with IClone, I've created a support ticket, got reply with suggestions, did all the steps, but unfortunately all the efforts leads to the same crash issue. I believe that my laptop is strong enough to run the software, this issue appeared only after the 6.03 update, otherwise it'll not be able to run all other 3D software I'm using.... I hope this issue is resolved soon to get start with my planned project.
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"Committed to Excellence"
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DELL Inspiron, Intel Core(R) I7-3517U CPU @ 1.9GHz 1.9GHz, 8GB RAM, 1TB SSHD, NVIDIA GeForce GT 630M.
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GrannyJ
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GrannyJ
Posted 11 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 502,
Visits: 1.5K
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I have found that a major contributor to iClone crashes is the OS - Microsoft (in an effort to "help" the computer illiterate) has set "ghost files" to time a program's response. Unfortunately, the built-in timers will often crash programs like iClone, 3dsMax, Mudbox, Cinema Studio 4D, etc., because it is a single set limit for all software applications. (and they must have used MsWord or Excel as their basis, because the timer is ridiculously low). So, if you get the Windows message that the "program is unresponsive & windows is closing the program" on a fairly regular basis, you may want to try using the Application Compatibility Toolkit from Microsoft to eliminate Windows from creating a ghost file for iClone (both ver. 5 & 6), and therefore preventing the OS from terminating the program due to unresponsiveness. There are 2 separate versions of the Toolkit - one for Win 8/8.1 and another for Win7. It is imperative that you use the correct toolkit for your OS. To download the Application Compatibility Toolkit, visit the following Microsoft Web site: Win8: http://msdn2.microsoft.com/en-us/library/aa286552.aspx Win7: https://www.microsoft.com/en-us/download/details.aspx?id=7352 To create a custom Application Compatibility database: - Install and run the Compatibility Administrator Tool.
- Right-click Custom Database, and then click New.
- Right-click the new database, and then click Rename.
- Type noghost as the name of the database. (You can name this whatever you want.)
- Right-click New Database, click Create New, and then click Application Fix. Type the name of the program to be fixed.
- Type the name of the program manufacturer.
- Locate and then select the appropriate program (.exe) file.
- Click Next.
- In the Compatibility Modes window, click None, and then click Next.
- In the Compatibility Fixes list, click NoGhost.
- Click either Test Run or Finish. Clicking Test Run starts the program with the application compatibility setting. Clicking Finish adds the compatibility fix to your database.
- On the File menu, click Save to save the database. Or, copy the database to the C:\Windows\AppPatch folder.
- Right-click the database, and then click Install. Or, run the sdbinst c:\windows\apppatch\noghost.sdb -q command to install the database.
I have tried this & although it does not stop application programming crashes, it does eliminate the "unresponsive program" crashes generated by the OS. PLEASE NOTE: I am unsure how this will work on Win 8 OS, as I have only installed it on my Win 7 Pro machines (I don't have iClone on my puker with with Win8). I also make no promises as to whether this will help you, as I am not privy to everyone's rig, so this is a TRY AT YOUR OWN RISK type of thing. I would suggest creating a restore point prior to making these changes, so that if you encounter a problem, you can easily use the OS' system restore feature to return your OS to its original state prior to the use of the toolkit.
 iClone Certified Content Developer and Author of the Pinky Frink® Adventure Series & the Pinky Frink® Learning Books site: Granny J's 3D Attic SKYPE = grannyjsplace email: grannyj@grannyjs3dattic.com MY RIG: GPU: Dual GeForce GTX 970M | CPU: Intel(R) Core(TM)i7-5930K @3.50GHz| 32.00 GB RAM | OS: Win 7 Pro SP1 | DX11
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