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OFFICIAL 6.02 Issues Thread

Posted By Peter (RL) 11 Years Ago
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wires
wires
Posted 11 Years Ago
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And 6.03 can be expected when??? :)

Gerry



System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.


Peter (RL)
Peter (RL)
Posted 11 Years Ago
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hattori kun (2/20/2015)
Here's the bug in Iclone indigo for speedtree. The only workaround that works sometimes is to turn on/off the layer of the trees in a preview not the camview. Hope this gets fixed.

Should be working correctly after the iClone 6.03 update. :)

                                                                

Peter
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Peter (RL)
Peter (RL)
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Cricky (2/22/2015)
Collision Profiles will not write.

Also fixed in iClone 6.03. :Whistling:

                                                                

Peter
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Peter (RL)
Peter (RL)
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Cricky (2/18/2015)
I'm being facetious here in some of my comments because the constant updates is just putting a band aide on a Horse with a festering wound that needs time to be healed properly before sending it out to the races.

The Effects Slider and Spinner has unexpected results on this slider as well as a few others throughout the GUI.. (Video Shown Here)

For all the additional strengths added to iClone6, it's the simple crap that's killing it when it comes to user interface.

Why must something be broken to fix another area? ... is the question I keep asking myself.

The Bone Opacity Slider, for instance, was working in the 1st release as expected, where I could roll it up one click and have the opacity go to ZERO, and now it is broken again in the latest 6.2 update... I mean, who needs giant bones to select body parts when a figure diagram to choose the bones is opened anyway when doing Motion Layer edits? Whatever happened to simple logic?

The retention of presets for viewing content when opening iClone such as, by Date Modified, was working in the original release, and now it is no longer functioning. I am working on something "Today", so that is the order I prefer my library to be retained in when I close and reopen iClone, not by name!!!

Fixed in iClone 6.03. :)

                                                                

Peter
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Peter (RL)
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animagic (2/15/2015)
Here is a problem that a member discovered with 5-pinned cloth, which has 4 corner pins and 1 center pin.

According to the iClone 6 Help, you can delete the corner pins and then simulate a cloth that is held in the center, while the corners fall down. However, this is not what happens. After removing the corner pins, the cloth still behaves as pinned at the corners.

I was able to repeat this, following the instructions in the Help.

EDIT: As was pointed out by rampa, this does work with Bullet physics, but since the physics type cannot be set per object that is not really a viable solution. The iClone 6 Help mentions the pinned cloth as one type of Soft Cloth but does not state that it only work for Bullet physics.

Should now work correctly with the iClone 6.03 update. :)

                                                                

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Peter (RL)
Peter (RL)
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Jen Arrow (2/14/2015)
A bug!
In Preference -> Level of Detail Options -> UnCheck it
----> Not memorized after restart IC.
Level of Detail remain checked after iClone restart!!

This has also been fixed in the iClone 6.03 update. :)

                                                                

Peter
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Peter (RL)
Peter (RL)
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Supergerry (2/13/2015)
|BUG| Saving Collisions to a file does nothing / overwrite an existing file delete this file.

The "saved" files are not traceable and lost.:angry:

(As a workaround until the next patch: Save the avatar includes the collision just created.)
Gerry

Fixed in the upcoming 6.03 update. :)

                                                                

Peter
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Peter (RL)
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Cricky (2/11/2015)
Particle Opacity will not retain changes:


Just to let you know this issue is fixed in iClone 6.03. :)

                                                                

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45thdiv
45thdiv
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Error with edit weight map - no sliders for brightness or contrast.



Matthew

PC stats:
Intel Core i7-5930K Processor (6-cores, 15MB Cache, Overclocked to 3.9 GHz with Turbo Boost)

Windows 10
Graphics card NVIDIA GeForce GTX 1080 graphics, 8GB
Memory - 16GB Quad Channel  DDR4 at 2133MHz
DirectX - 12

256GB SSD 6Gb/s main HD + 4TB 6kRPM SATA 6Gb/s Storage


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Cricky
Cricky
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Camera Indicator names are either reversed or poorly named. When I hover over a Lock that shows as "Unlocked" it should show either the Word "Lock" to change it to a locked setting or "Unlocked" if indicating the status.



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