|
Author
|
Message
|
|
planetstardragon
|
planetstardragon
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
|
i can't say that i knew what i was doing, i just kept clicking stuff and going oh wow! heh! there is a wiki for it though http://en.wikibooks.org/wiki/Wings_3D/User_Manual
☯🐉 "To define Tao is to defile it" - Lao Tzu
|
|
|
|
|
bluemidget666
|
bluemidget666
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: 10 Years Ago
Posts: 3.5K,
Visits: 13.8K
|
Coool I am having a play with it now ...

I Make My Mates Do The CanCan For The Amusement Of Killer Robots:D
|
|
|
|
|
planetstardragon
|
planetstardragon
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
|
you guys should also check out wings 3D, i was playing with it recently and fixed a problem uv I was having a hard time fixing anywhere else with very simple selections! I didn't have to read the manual!! lol it also has this feature that automatically reduces polys, I was shocked at how fast and efficient it worked. I highly recommend adding this software to your tool list as it also reads lwo files and is free! http://www.wings3d.com/ and if you've used it before, make sure you see the latest features added to it and get the latest version. I've been testing a lot of new 'little known' type softwares lately, some really hot stuff out there hidden in the net!!
☯🐉 "To define Tao is to defile it" - Lao Tzu
|
|
|
|
|
bluemidget666
|
bluemidget666
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: 10 Years Ago
Posts: 3.5K,
Visits: 13.8K
|
Yeah I am looking forward to seeing how far I can push the polly reduction tools in Daz Zbrush and Balancer 2 for use in 3Dx5 :D

I Make My Mates Do The CanCan For The Amusement Of Killer Robots:D
|
|
|
|
|
vidi
|
|
|
Group: Forum Members
Last Active: 2 Months Ago
Posts: 10.8K,
Visits: 40.2K
|
it's really very easy to do , if i get my xc5 beta soon :hehe:, I will make a "how do" video :)
------------------------------------------------------------------- liebe Grüße vidi
|
|
|
|
|
planetstardragon
|
planetstardragon
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
|
ahh, okie, got it!! A new feature to learn in Daz!! :w00t: thanks again!
☯🐉 "To define Tao is to defile it" - Lao Tzu
|
|
|
|
|
vidi
|
|
|
Group: Forum Members
Last Active: 2 Months Ago
Posts: 10.8K,
Visits: 40.2K
|
:D you can see in the iC Szene Totals from the picture it is a Avatar no static object :)
------------------------------------------------------------------- liebe Grüße vidi
|
|
|
|
|
planetstardragon
|
planetstardragon
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
|
I just fired up balancer, it only accepts OBJ. Daz does this like export mesh in 3DX4 ?
☯🐉 "To define Tao is to defile it" - Lao Tzu
|
|
|
|
|
vidi
|
|
|
Group: Forum Members
Last Active: 2 Months Ago
Posts: 10.8K,
Visits: 40.2K
|
I had no idea it would handle rig info also! nice! Yes with the tranfer utility tool from the DAZ4 Pro Studio Version is it now possible .:) We have luck DAZ gave us this tool free :D
------------------------------------------------------------------- liebe Grüße vidi
|
|
|
|
|
planetstardragon
|
planetstardragon
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
|
another great find Vidi!! I use balancer but only for props, I had no idea it would handle rig info also! nice!
☯🐉 "To define Tao is to defile it" - Lao Tzu
|
|
|
|