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Need Help: Sharing UE5.3 Project with Reallusion LiveLink - Compatibility Issue

Posted By larsonj.home Last Year
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Need Help: Sharing UE5.3 Project with Reallusion LiveLink -...

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larsonj.home
larsonj.home
Posted Last Year
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Hello,

I've encountered a challenge while trying to collaborate on a Unreal Engine project that uses the LiveLink plugin. My project, which is integrated with LiveLink, loads fine on my computer as I have the necessary licenses for iClone, Character Creator 4 (CC4), and LiveLink. However, when trying to load this project on my friend's computer, which does not have iClone or LiveLink, the project fails to load due to missing RLLivelink module.

I'm seeking advice on how to effectively share and work on this project together. Is there a way to bypass or temporarily disable the LiveLink dependency on my friend's computer, allowing the project to load without these tools? Any solutions or workarounds that can facilitate collaboration on this project, despite the difference in software licenses, would be greatly appreciated.

Thank you in advance for your assistance!



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