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mahdavi_173854
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mahdavi_173854
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3,
Visits: 134
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Hello, the teeth and tongue are static in unreal engine when attempting to use blendshapes/morphsliders in Unreal engine with FKcontrol. See two images below for discrepancy between UE5 and CC4. Any help would be greatly appreciated. 
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