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Message
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StyleMarshal
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StyleMarshal
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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cynsegura (6/2/2024) Many thanks for your kindness. but now it is metahuman rig the new plugin on unreal to convert cc4 characters in an easy way. It looks. But do I need livelink plugin from iclone for that. Or can I do all with cc4? It is all so confusing for me. Many thanks, Kind regardsYou don't need live link for it , CC4 or iClone s all you need.
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draftndrop
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draftndrop
Posted Last Year
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Group: Forum Members
Last Active: Last Month
Posts: 2,
Visits: 99
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It would have been great if we could transfer the body because metahuman body shape are so limited
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cynsegura
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cynsegura
Posted Last Year
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 200,
Visits: 1.1K
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Many thanks for your kindness. but now it is metahuman rig the new plugin on unreal to convert cc4 characters in an easy way. It looks. But do I need livelink plugin from iclone for that. Or can I do all with cc4? It is all so confusing for me. Many thanks, Kind regards
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Travian
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Group: Forum Members
Last Active: Last Year
Posts: 1,
Visits: 25
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Peter (RL)
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Peter (RL)
Posted Last Year
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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cynsegura (5/27/2024) Do i need iclone livelink for this or can i do only with cc4. Please I highly appreciate if someone can reply to me. This post is amazing. I also was wondering how can i add the clothes to metahumans without iclone livelink. I have a mess on my head. This can really change my life. So all this information is so useful for me. Many thanksYou don't need Live Link. You will of course need Unreal, Auto Setup and the Metahumans already installed but then it's a simple export from CC4 as shown in the quick tutorial below.
Peter Forum Administrator www.reallusion.com
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cynsegura
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cynsegura
Posted Last Year
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 200,
Visits: 1.1K
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Do i need iclone livelink for this or can i do only with cc4. Please I highly appreciate if someone can reply to me. This post is amazing. I also was wondering how can i add the clothes to metahumans without iclone livelink. I have a mess on my head. This can really change my life. So all this information is so useful for me. Many thanks
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MRCLSERRES
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MRCLSERRES
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 1,
Visits: 38
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Does anyone else have the same texture limitations for exporting the CC head to MH. It seems that exporting a CC3+ offers a higher resolution. How I can get the max resolution possible exported with the head to Unreal? Diffuse / Base color seems to have a forced cap of 2048 on High, but exporting a CC3+ head offers a 4096 for the head diffuse texture. thanks. 75% of original size (was 675x19) - Click to enlarge 75% of original size (was 675x19) - Click to enlarge
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m1sterv1sual
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m1sterv1sual
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8,
Visits: 137
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Just updated the new LL and it's working out-of-the-box, no need for any AnimBP changes. Thanks anyway! :)
---------------------------------- Just a regular NPC.
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StyleMarshal
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StyleMarshal
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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m1sterv1sual (12/12/2023) Anyone haveing issues with UE 5.3 and LiveLink, more precisely Facial LL. It's just not transfering data to metahuman, tried with default and tried to debug but somewhere is broken, that I'm unable to adress...1. be sure you added the "Meta Human Live Link Kit" https://www.reallusion.com/iclone/live-link/unreal-engine/download.html2. Add it to your UE5 project and overwrite when asking. 3. Now you have a new "Face Anim BP" which is needed 4. Rename the new Face Anim BP to something like CC_To_MH_ FaceAnim 5. Every time when you add a new Meta Human to your project via Quixel Bridge the Face Anim BP will be overwritten ( for UE Live Link Face ) and IClone Live Link won't work anymore , so switch the face BP it to the renamed one and it works fine again.
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m1sterv1sual
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m1sterv1sual
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8,
Visits: 137
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Anyone haveing issues with UE 5.3 and LiveLink, more precisely Facial LL. It's just not transfering data to metahuman, tried with default and tried to debug but somewhere is broken, that I'm unable to adress...
---------------------------------- Just a regular NPC.
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