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nmuta1
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nmuta1
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 40,
Visits: 183
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Hello all. I know this should be pretty simple. I created some earrings as props in Blender and imported them into iClone. Attached them to ears in iClone ( technically they are positioned on the ear but "attached' to the head.
Either way, they move with the head fine during animation. But I need them to sway. I went to the modify panel and to Physics > Activate Physics ... but I'm not sure what the right combination of features are to get it working. I need to obviously constrain the topmost point of each earring to the corresponding "ear lobes" of the actor. . Mind you, these are earrings that I created . I did not purchase them.
Any advice would be appreciated ! Thanks.
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