i'm a new Iclone and 3DExchange user. And I have an issue with my first 3DExchange usage.
I exported an animation from my Unreal project :
It is just a cycling animation. Both hands are fixed so has to keep in place with my handbar.
But when I import the animation in 3DExchange both hands spring and bounce and I don't know how to solve it. I saw something about adding a key with spring effect at OFF but it does not change anything :
I'm sure it is just a small issue but I do not find any solution .
Someone of you have an idea ??
Thanks a lot in advance