English


Profile Picture

Blender Auto Setup

Posted By Victor.Soupday 4 Years Ago
Rated 4.8 stars based on 17 votes.
1
...
43
44
45
46
47
...
58

Blender Auto Setup

Author
Message
Victor.Soupday
Victor.Soupday
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 569, Visits: 9.0K
See if 1.5.8.1 fixes it?

Version 1.5.8.1:
Github: Github Project Page - Releases
Changelog:
1.5.8.1
  • Fixes:
    • Fix to empty transforms or deleted objects in export.
    • Fix to transfer vertex weights leaving working copies behind.
    • Some object management UI corrections.
Victor.Soupday
Victor.Soupday
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 569, Visits: 9.0K
jeff.davies
jeff.davies
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 300, Visits: 1.5K
ThanksVictor. I did have empties in the model because in Blender I need to animate the hair like snakes on a medua head. I did upgrade to 1.5.8.1 just now and  when I try to export I get  the error message shoown in the screenshot below. I think I'm good to go though because I can do the humanoid part of the animations in iC8 and then retarget that part to my Blender rig. I can then animate the "hair" seperately in Blender.
75% of original size (was 669x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/4dcd14ac-687c-42b4-96f2-2d39.png


- Jeff
The Adventures of Capt Sanchez
Cybernautic Studios
Victor.Soupday
Victor.Soupday
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 569, Visits: 9.0K
jeff.davies (4/18/2023)
ThanksVictor. I did have empties in the model because in Blender I need to animate the hair like snakes on a medua head. I did upgrade to 1.5.8.1 just now and  when I try to export I get  the error message shoown in the screenshot below. I think I'm good to go though because I can do the humanoid part of the animations in iC8 and then retarget that part to my Blender rig. I can then animate the "hair" seperately in Blender.


Found the problem. Used the wrong path variable for baking material textures for materials added after converting from generic.

Try 1.5.8.2: https://github.com/soupday/cc_blender_tools/releases/tag/1_5_8_2
rosuckmedia
rosuckmedia
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 3.2K, Visits: 4.8K
Victor.Soupday (4/18/2023)

Hi Victor,
Thanks for the tutorial,👍👍👍
I've tried it a bit, it's a pity that it takes so long to bake.
Will continue tomorrow.
I guess I need a new PC.
May I ask what kind of PC system you have.?
Greetings Robert

Victor.Soupday
Victor.Soupday
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 569, Visits: 9.0K
rosuckmedia (4/19/2023)
Hi Victor,
Thanks for the tutorial,👍👍👍
I've tried it a bit, it's a pity that it takes so long to bake.
Will continue tomorrow.
I guess I need a new PC.
May I ask what kind of PC system you have.?
Greetings Robert


I don't have that powerful a system compared to some. Ryzen 5600X and a 3060.

The baking takes a long time. In the video the bake took about 7 minutes for that 14 second clip. Mostly because of the subdivision in the cloth. Without the subdivision it takes around 2 minutes.

The subdivision is only needed because the meshes I was using were quite low poly. If your cloth meshes are already high resolution, don't subdivide. Each subdivision level effectively quadruples the bake time.

Edit: Also Blender 3.5 bakes physics a lot faster than previous versions, so upgrade to that if you haven't already.
jeff.davies
jeff.davies
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)Distinguished Member (2.8K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 300, Visits: 1.5K
Victor.Soupday (4/19/2023)

3.5 bakes physics a lot faster than previous versions, so upgrade to that if you haven't already.


Awesome to know! Thanks Victor!

- Jeff
The Adventures of Capt Sanchez
Cybernautic Studios
rosuckmedia
rosuckmedia
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 3.2K, Visits: 4.8K
Victor.Soupday (4/19/2023)
rosuckmedia (4/19/2023)
Hi Victor,
Thanks for the tutorial,👍👍👍
I've tried it a bit, it's a pity that it takes so long to bake.
Will continue tomorrow.
I guess I need a new PC.
May I ask what kind of PC system you have.?
Greetings Robert



Edit: Also Blender 3.5 bakes physics a lot faster than previous versions, so upgrade to that if you haven't already.

Hello Victor,
Thanks for the information.
I tried it with Blender 3.5.
Here's a little test.
Greetings Robert

Victor.Soupday
Victor.Soupday
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 569, Visits: 9.0K


Bit of a long one this. Lots to show here.

Documentation Links:
https://soupday.github.io/cc_blender_tools/physics.html
https://soupday.github.io/cc_blender_tools/spring-bones.html
https://soupday.github.io/cc_blender_tools/sprig-bones-blender.html

Renders:

StyleMarshal
StyleMarshal
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 5.8K, Visits: 14.3K
That looks awesome , Victor 👍

1
...
43
44
45
46
47
...
58



Reading This Topic

0 active, 0 guests, 0 members, 0 anonymous.
No members currently viewing this topic!