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Multiple very annoying problems from CC3.3

Posted By path.to.the.future 5 Years Ago
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Multiple very annoying problems from CC3.3

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path.to.the.future
path.to.the.future
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Thanks, I got the RL reply too and this issue is fixed. Now I just need them to fix the male character's export texture mismatch. I just retested, the 3.3+ male base seems fine. It's the 3.2 males bases that go all silvery.
sean_UK3D
sean_UK3D
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Mary 3233,
Thank you for posting this fix. After trying all the obvious things I was waiting patiently for support to get back to me. So glad I checked the forum as your solution worked. No more purple sliders and no annoying watermarks. Uninstall and reinstall I did think of that but being a newbie was affraid I might make matters worse.
Happy days. :-)

mary3233
mary3233
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@ path.to.the.future 
4. What is the big idea to put a big opaque watermark in middle of the screen when using those purple named ultimate morph sliders?! That is very very annoying when trying to make characters. I paid for the package, don't give me such free tier treatment please.
......like mentioned above, I had the same problem.
Got response from CC Team, there was a problem with the package.
Open CC, go to smart gallery,  select "ultimate morph" and uninstal (right mouse click).
Then reinstal (again right mouse click), so the adjusted package ist redownloaded and all sliders work   
path.to.the.future
path.to.the.future
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My purchase is complete with invoice and I'm online. I tried all the activate options in Help menu and it didn't help at all. I opened ticket and got no response so far.
Peter (RL)
Peter (RL)
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path.to.the.future (8/17/2020)

4. What is the big idea to put a big opaque watermark in middle of the screen when using those purple named ultimate morph sliders?! That is very very annoying when trying to make characters. I paid for the package, don't give me such free tier treatment please.


You shouldn't be getting any watermarks onscreen if you have purchased the Ultimate Morphs. Do check you are online when using the morphs, and if the problem continues please try going to Help > Activate Entire Library in CC3 to make sure all your purchased content has been correctly activated.

For the other issues, please make use of the Feedback Tracker and the CC team will investigate the problems and give you further feedback there. Just posting on the forum may lead to issues being missed.

Thanks.


                                                                

Peter
Forum Administrator

www.reallusion.com


mary3233
mary3233
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path.to.the.future
I noticed the problem with the purple named morph sliders too!
All morph sliders in my CC Template folder "Essential Body Morphs"  are purple named and not useable without a watermark
Did you find any solution for make these sliders work?

4u2ges
4u2ges
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That looks scary :(
Feel free to add your comment and screenshots here: https://www.reallusion.com/FeedBackTracker/Issue/Texture-mismatch-when-exporting-to-OBJ-or-FBX





path.to.the.future
path.to.the.future
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I just converted the male character to 3.3+, and the problem persists! Manually relinking map still doesn't work!77% of original size (was 657x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/ff9dee01-5f2c-4190-a35f-d400.png77% of original size (was 657x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/819dd9ae-15f1-49d2-a700-3e90.png77% of original size (was 657x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/a2fe3ac5-d702-4df3-9f42-9b5d.png
4u2ges
4u2ges
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No problem.
Did you convert your male to 3.3+? Because mismatch caused by wrong texture for the given base.




path.to.the.future
path.to.the.future
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Thanks for the reply, at least the frankenstein skin can be manually fixed for now and morph creation works.

Edit1: my old CC3.2 male character is pulling maps from the right fodder, but it's still mismatched

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