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Less Feature Updates MORE PERFORMANCE

Posted By greggoryaddison 3 Months Ago
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greggoryaddison
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I have a pretty nice rig and iclone and the rest of reallusions product put so much strain on my hard ware! How can I improve performance on my end and also could you guys spend some time making the program run better and not just loading it with features!!
wires
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It would help if you posted your PC specs, without those there is no way that any useful help can be provided.

Gerry



System: Win 10 Pro (20H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-452.06), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.


animagic
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If features are not added we get complaints too...Unsure


https://forum.reallusion.com/uploads/images/1f3bed13-1788-45e1-9ace-4fd0.jpg


planetstardragon
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yeah but bloated and sluggish aren't exactly strong selling points.  I agree with op -   I actually got an out of gpu memory on iclone yesterday ..with only ic7 running. on an overclocked 1070 trying to do a still render. That's just absurd.


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thebiz.movies
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I recently upgraded my video card to an rtx 2070 (from 4gb to 8 gb upgrade) and it really made a world of difference for me.  Just saying.

https://forum.reallusion.com/uploads/images/c02c75f8-9ae1-4091-b8e9-2175.gifhttps://forum.reallusion.com/uploads/images/4c56836b-f19d-4836-8a16-6370.gif

planetstardragon
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My Msi GTX 1070  - is 8 gig ram and overclocks to 1900 mhz on msi software without breaking a sweat.

I was rendering 1 character when I got the out of memory error,  that's not acceptable.



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Bassline303
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Overclocking doesn't matter here , GPU Ram is important.

How many triangles are in your scene  ?
Sometimes I transformed a DAZ to CC3 Character with hair and cloth and get about 2.000.000 tris.  Way too much for a realtime engine. (It is the hair or cloth)
4K textures need a lot of GPU Ram , too.

Also , do you have any other software open in the background that need GPU Ram ?
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3 Months Ago by Bassline303
planetstardragon
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it was a cc3 Plus character with some basic cloths I made in MD  -   no other softwares were running, no props,  no particles,  no images,  just 1 cc3 plus character.
Iclone and CC3 are not handling memory efficiently.  Even poser 11 runs fantastic for me,  and poser use to be one of the most sluggish unstable CG softwares of all of them.

again 8 gigs ram gpu  with a base of 1632,  and I've overclocked it to around 2300 mhz with no problems.

sorry .... all counter claims denied,  the program is running poorly and needs to be optimized.




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Edited
3 Months Ago by planetstardragon
4u2ges
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I agree with OP 100%.

Folks, you do not have to use 4K texture to get into complete mess with rendering.
I have a 11Gb GPU RAM and my Iray engine is running out of memory and defaults to CPU once in a while now. That is in CC with a single character.
This never happened before!

Give yourself a favor. Export a default CC lady character to OBJ with current pose and texture.
And then look at the size of the texture folder. A whooping 270Mb! What?? Crazy
This is all due to the fact that texture is not optimized for size. The balance is tilted heavily toward *quality* (where the texture size in not justified by any means).

Look here:
https://forum.reallusion.com/uploads/images/c6be1c58-62b9-400d-8206-04a5.jpg

50% of the texture folder size make 6 64bit PNG micronormal maps. Why in the world we need 64 bit PNG here?




planetstardragon
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and here's a screen cap as proof - note the red message at the bottom. 

https://forum.reallusion.com/uploads/images/e457528d-912e-4655-8100-6eb0.jpg


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