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Default and Paid sliders in new CC3.3 Update

Posted By Slayerazazel 5 Years Ago
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Slayerazazel
Slayerazazel
Posted 5 Years Ago
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Hi,

The new update has changed the way the sliders lay out in CC3. 

Previously to make sure i wasn't using any purchased sliders to create character to sell on the marketplace "without' using a paid slider so there would be no derivatives it was as simple as untick "show sub items"


Now doing that, nothing shows.
When opening up the tabs, we now have General, and multiple new folders. 




My assumption is that the General tab is the original default reallusion base morph sliders. Is this correct? 
Which ones are the sliders from the Essential Morphs and Skins pack?
Also if I was to purchase the skingen premium and possibly the 4in1 pack. How will those sliders be displayed? It is mentioned that the ultimate morph sliders will merge into the default structure as a core to native morphs. BUT.... that isn't the case. They aren't native morphs. And this looks to me to be a disaster for content creators. 



Can I get some clarification for this, please? If they do indeed merge with the default structure. I would very much like to say that this needs to be rectified and any purchased content needs to be displayed separately from the default content.

This, from initial inspection seems to be a big issue for developers.



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Forum Post Default and Paid sliders in new CC3.3 Update By Slayerazazel ( 5 Years Ago )
Forum Post Ok i have purchased the 4 in 1 skingen pack and the morphs do indeed... By Slayerazazel ( 5 Years Ago )
Forum Post Yeah, as someone who is wanting to start creating content for the... By MilesV ( 5 Years Ago )
Forum Post Or, even better, why not eliminate the absurd "forced thousands of... By NinjaMouse ( 5 Years Ago )
Forum Post Thank you for the feedback. I have passed this to the CC team to... By Peter (RL) ( 5 Years Ago )
Forum Post I'd be happy with just a button to toggle on/off paid morph sliders.... By Slayerazazel ( 5 Years Ago )
Forum Post I would also suggest content analyzer built into Content Uploader, so... By 4u2ges ( 5 Years Ago )
Forum Post Thank you for the feedback regarding the new morph slider design. We... By Peter (RL) ( 5 Years Ago )
Forum Post Thank you for the update Peter. By Slayerazazel ( 5 Years Ago )
Forum Post Hi Peter (RL), Was this issue fixed? When I asked the support team... By Sunsirray ( 5 Years Ago )
Forum Post Hi Sunsirray If you create any characters for sale that includes... By Peter (RL) ( 5 Years Ago )
Forum Post Thank you for letting me know. I was about to purchase the Digital... By Sunsirray ( 5 Years Ago )
Forum Post Even if the character has the layers merged and baked along with the... By LookingGlassGraphics ( 5 Years Ago )
Forum Post So you're limiting character creators, Peter! You're reducing the... By Archimed Production ( 4 Years Ago )
Forum Post Awesome, I came back to this thread wondering about the same issue for... By LookingGlassGraphics ( 5 Years Ago )
Forum Post It looks like the problem is still not resolved By Archimed Production ( 4 Years Ago )
Forum Post It looks like the problem is still not resolved By Archimed Production ( 4 Years Ago )
Forum Post Just another issue i have found also. I've uninstalled the Ultimate... By Slayerazazel ( 5 Years Ago )
Forum Post I've just tested an uploaded avatar to my marketplace using various... By Colonel_Klink ( 5 Years Ago )
Forum Post My only issue is that we cannot distinguish which morphs are from what... By Slayerazazel ( 5 Years Ago )
Forum Post I agree with you there Slayerazazel. It was much easier to turn off... By Colonel_Klink ( 5 Years Ago )
Forum Post Maybe I should not be saying this, lol, but I will. There is a simple... By 4u2ges ( 4 Years Ago )
Forum Post That is doesnt working... By Archimed Production ( 4 Years Ago )
Forum Post I would just like to mention that this thread/post was in regards to... By Slayerazazel ( 4 Years Ago )



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