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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Thats absolute ok...I had the same problem long time ago with cloth ... but I don't know anymore what the issue was... ;-) maybe it was a "normals" problem. You can send me the Armor only and I can do some tests here , looks like only the Armor has the polygon problem , right?
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georgekirby86
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georgekirby86
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 6,
Visits: 18
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That's the entire character poly count. The armor is around 65,000.
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georgekirby86
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georgekirby86
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 6,
Visits: 18
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The tessellation is working when viewed in wire frame.
I modeled the armor myself in blender, imported into CC3 to conform and weight etc. I made it as low poly as possible as I knew i could smooth it in CC3.
Will try the FBX export. Thanks
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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where is that amor from , daz or any other source? (over 700.000 Triangles) why so much , is it the cloth or the hair? What you also can test , is to import the Character via FBX , maybe it is a normal problem , import it with " Normal Import Method" = "Compute Normals" ... and also try "Import Normals and Tangents" how does it look then?
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georgekirby86
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georgekirby86
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 6,
Visits: 18
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Iclone no tessellation/subdivision:  CC3 no tessellation/subdivision
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Also do a wireframe check if tessellation is working right. (from Lit mode to Brush Wireframe) 1. No Tessellation  2. Tessellation 1 ... you also can go higher... do you see a difference in the wireframe?
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Hmm , can you show a picture of IClone with the Armor without Subdivision or Tessellation ?
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georgekirby86
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georgekirby86
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 6,
Visits: 18
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Yep looks the same as yours.
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Please take a look if tessellation is activated for your Armor. 1.  2.
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georgekirby86
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georgekirby86
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 6,
Visits: 18
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Just tried it but it had no effect :(
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