Hi mrtobycook, please see our comments below.
SkinGen looks fantastic! Can’t wait to buy all of it when it launches.
Some quick Qs:
- will Iclone ever move to strand by strand hair grooms, as unreal engine has? Iclone hair looks so fake currently in unreal
Is there any development happening at all with this?
No, we have no plan in supporting hair strands in CC and iClone. However, with the coming Auto Setup, iClone 7.8 can export collision shape data along with character to UE4, which will save more time in setting groom hair in Unreal Engine. Tutorials are in plan.
- will Headshot work with the new cc3.3 SkinGen features? And if so, how much will it work? Ie. Will the new stubble system be auto-generated by Headshot? What about the new dynamic skin, will headshot take skin from photos and generate it automatically?
The head & texture generation mechanism of Headshot remains no change. Users can further use SkinGen to add more facial & body details on Headshot-generated character.
- The cc3.4 beard and mustaches format - is that going to work with unreal’s latest hair system (strand by strand groom)?
No, beard and mustache content are still hair cards.