Dear Character Creator Users,
Reallusion follows up the success of Headshot, the game changer for rapid digital double character creation AI, with a look at the forthcoming release of
SkinGen. The Digital Human workflow evolves in this sneak peek of SkinGen, a new plugin for Character Creator and the next component of the Reallusion digital human creation system.
The SkinGen Dynamic Skin Effects Layer Stack and effects library adds more skin realism and detail customization. Rapidly build complex multi-layer skin with ultrafine definition.
- Dynamic Skin Effects Layer Stack - sliders to adjust effect layers, blend modes, and ability to reorder layers in the stack
- Industry-Leading Skin Textures - supports Substance Engine and features content from Texturing.xyz
- Skin Effects for Age, Gender and Ethnicity
- Comprehensive Face and Body Customization - complete appearance design for the entire character including skin, hair, eyelashes, fingers, nails, even makeup.
- Real-time Editing for Each Body Material - Efficiently edit with 1K-2K textures for optimal performance and switch to 4K textures for final renders.
The SkinGen is both a feature extension and plug-in for Character Creator 3.3. To display the capability of SkinGen, the First Look video uses both embedded content and paid assets. SkinGen Plug-in features are not presented here.
See SkinGen, SkinGen Premium Plug-in, and related content packs
HERE.
Free SkinGen Features for All CC3 Users Far more than a replacement for the CC1 Appearance Editor, CC3.3
SkinGen includes numerous dedicated feature tools for optimal blend performance.
SkinGen will be included as a free update in the CC 3.3 release. Along with embedded sample Skins and Makeup assets, all users will be able to enjoy the layer stack and rich slider adjustments. Additionally, the new character base (CC3 Base+) is introduced to present the quality for
SkinGen. Best of all, is that all existing character content can be easily converted into CC3 Base+.
Major Differences between SkinGen Function and SkinGen Premium Plug-in
3 Content Packs for CC 3.3 Besides
SkinGen Premium plug-in for unlimited customization, there will be an entire line of Skin, Makeup and Morph assets. We believe this intuitive skin generation system and complete visual upgrades will level-up studio projects, allowing them to finally compete against AAA demands.
Frequently Asked Questions
- Will SkinGen be a free update for Character Creator 3?
Yes, SkinGen is a built-in feature for Character Creator 3 Pipeline and Character Creator 3 for iClone.
- What’s the differences between SkinGen and the CC1 Appearance Editor?
When the Appearance Editor was first introduced in Character Creator 1 (2014), it included a single Substance tool encompassing both Skin and Makeup features. However the integrated approach limited asset mixing flexibility and caused performance issues. To remove this structural barrier, Reallusion built a Photoshop-like layer stack architecture for high-res texture synthesis.
SkinGen utilizes numerous dedicated tools for specific functions to reduce the performance impact when adjusting attributes in a single layer. SkinGen is designed for ultra-realistic Digital Human shaders, and includes the best scan assets licensed from TexturingXYZ for unmatched skin realism.
- Will the Skin, Makeup, and Morph Pack be compatible with the free SkinGen utility?
Yes, Skin and Makeup packs are fully functional without the need of the SkinGen Premium Plug-in. Morph Pack is compatible with CC 3.3 new base which comes for free with the release of CC 3.3.
- What are the product prices? Any special offers to members?
Product list price: - SkinGen Premium Plug-in: $99
- Realistic Human Skin pack: $99
- Makeup & SFX pack: $79
- Ultimate Morphs pack: $99
*Reallusion will offer Launch Special Prices for all member types as usual. (see final pricing announcements)
- Can I export characters made with SkinGen textures to other 3D tools?
Yes, absolutely. The SkinGen dynamic materials can be baked or flatten as image textures, and exported with the character to other 3D software. Besides direct compatibility with iClone, all SkinGen textures, shaders and parameters will be transferable to Unreal Engine through the Auto Setup plug-in for Unreal.
Full feature details will be revealed along with the official product launch.