Heyo!
Used the Auto-Setup Plugin to import a few Characters into Unreal 4.23.
Tried the HQ, LW, and Standard Shaders and everything is See-Through.
The Master materials are set to Masked, but literally everything is basically ghosted: skin, clothing, hair, and all - except for one character, which has Opaque Skin, but Transparent Clothing (2nd Picture).
I tried changing parameters on a few Material Instances, but no change.
Didn't see any mention of this on any forums or in any of the tutorial videos.
What should I do?
Interesting Note: Imported Same Character into Unreal 4.22 with Auto Setup and works fine (3rd Picture).
76% of original size (was 665x19) - Click to enlarge
76% of original size (was 665x19) - Click to enlarge
76% of original size (was 665x19) - Click to enlarge
***NEVERMIND***
Started a New Project in 4.23. Reimported Character using Auto Setup Plugin, and RL_Standard material now works fine! Just a buggy project, I guess.
- I had installed the Plugin folder into the Content folder, gone through the clean up process, then re-installed, so must've tripped it up somewhere -