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Tips & Tricks for Unreal Engine 4

Posted By StyleMarshal 5 Years Ago
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TonyDPrime
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Awesome art.  You know, it's not just the way you (Bassline) and KungPhu animate and visually wow, it's the emotional substance that comes across with such style.
Very cool too both of you!
StyleMarshal
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thank you very much , Tony :-)
rosuckmedia
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@Baasline 303@kungphu
I can only agree with TonyDPrime's comment, just great

Best regards rosuckmediaSmile
StyleMarshal
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thx rosuckmedia :-)

Incredible :


First time i saw this , I thought that were real Soldiers.
kungphu
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Thanks guys! Not sure how I got lumped in with Bassline's posts, but hey I'll take it. I consider that a huge compliment from to be mentioned with him! I'm not worrrrrthy!!!!!  Really what we've seen here from Bassline is next level stuff. I replied to Bassline's post earlier but for some reason it didn't show up.

@Bassline: I've never seen anything like this come out of iclone. This is just amazing stuff!!! Like crazy showcase material. Keep the vids and tutes coming, truly incredible stuff. I honestly can't think of anything better I've seen posted, this is nuts! It should be on the Reallusion Unreal Official site. Just wow!

My "NEWEST" LatestSmile  Movie Made With Amaaaazing iClone


—> High Noon”ish” in Narrow Valley<—



StyleMarshal
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kungphu , thanx for your charming words ;-)

Here is my workflow :
I did the audio react with Aftereffects "Audiospektrum" ,  rendered out as mp4 (h264).
You can take any Video you want and put it on a plane ( or any other mesh ) as media source material ,  but use mp4 or image sequences.

https://forum.reallusion.com/uploads/images/3a8eeffc-2d6c-4dba-aba0-6bd1.gif

UE4 Materials :

https://forum.reallusion.com/uploads/images/cd4fb96c-66c7-47b9-adec-d543.jpg


Result :

https://forum.reallusion.com/uploads/images/0449e954-1233-4cf6-8445-ed77.gif

In Sequencer you have to put in a Media Track , linked to the mp4 Video.
I tried to render it with Octane but it didn't work , so I rendered with UE4 Path Tracer to get the mesh lights.

You can render in realtime with the Lit Renderer but then you only get reflections in the environment and on the character but no real mesh lights , lighting out the whole environment (emissive materials).
 So you have to take normal lights , but how to animate "normal lights" as audio react in this way ?


:-)
Edited
4 Years Ago by Bassline303
BOLPHUNGA
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this effect can be achieved in iclone using Gi
and the animated texture you built in AE
however you probably would need to punch it up
a bit with AE

since you have ae, there's also tons of post you can do
by converting the waveforms to keyframes or using trapcode soundkeys
StyleMarshal
StyleMarshal
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yes , absolutely!!!
But Iclone's GI is not path tracing , you need emissive materials  :-)
Edited
4 Years Ago by Bassline303
BOLPHUNGA
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Bassline303 (4/20/2020)
yes , absolutely!!!
But Iclone's GI is not path tracing .-)

the comment was more for those who got inspired to do something similar
but are not at the level in ue4 to do so.

StyleMarshal
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oh , ok ,   thats right what you say.



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