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Miranda (RL)
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Miranda (RL)
Posted 6 Years Ago
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Group: Administrators
Last Active: 3 Years Ago
Posts: 1.8K,
Visits: 11.2K
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Introduction
The process of bringing an animated CC character into the Unreal Engine can be tedious. This is exacerbated by the inordinate amount of time it would take to manually assign every material property, adjust texture settings, modify animation properties, model configuration, along with other complicated manual tasks. In response, we are providing this plugin to trim your production time by automating the aforementioned idiosyncrasies.
Starting from Beta 1.0 released on 1/15/2019 till now, we have been working on updating the auto-setup procedure. Now in Beta 2.0, besides using Unreal Digital Humans shader to up the ante on visual quality, we have also improved several parts of the auto-setup process (see the full release note). The new procedure for Beta 2.0 is described in detail below. Keep in mind, however, that the tutorial will not be updated.
Installation
- Make sure to match the version of the Unreal Engine you possess. Currently, only 4.20 / 4.21 / 4.22 are supported.
- Go to the Plugins folder, copy the appropriate CC_Character_Auto_Settings_Unreal_x.xx_xxx_xx folder into the UE plugin folder.
- For one time installation, copy the plugin into C:\Program Files\Epic Games\[UE_version]\Engine\Plugins directory.
- For project level installation, copy the plugin into C:\Users\[User_Name]\Documents\Unreal Projects\[Project_Name]\Plugins.
- If you'd like to apply some custom shaders to improve upon the look of your project, you can copy the Content folder into C:\Users\[User_Name]\Documents\Unreal Projects\[Project_Name]\.
Related InformationPlugin Download & Update History
To download the Auto-Settings Plugin, and find the update history, please check HERE.
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