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omegaav
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omegaav
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 61,
Visits: 617
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Kelleytoons
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Kelleytoons
Posted 5 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 9.2K,
Visits: 21.8K
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I *think* the basic problem you have is you don't have a T-pose for that character. Characters must be exported with a T-pose in Mixamo to import again into 3DX. I'm not enough of an expert to get that model into a T-pose so my advice would be to export again from Mixamo but make sure you also export the T-pose position.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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omegaav
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omegaav
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 61,
Visits: 617
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Skuzzlebutt
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Skuzzlebutt
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 580,
Visits: 8.6K
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the shoulder and thigh bones are twisted try this charactorization file unzip it first and uncheck active then you can load it
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Warped Reality VFX
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Warped Reality VFX
Posted 5 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 376,
Visits: 8.1K
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Hello,omegaav I converted these for you the first one also has weight skinning issues in the fingers but it works, the second seems fine I hope this helps.
Warped Reality VFX.
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Skuzzlebutt
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Skuzzlebutt
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 580,
Visits: 8.6K
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hey kevin i have a popcorn question for you about linking the tesla coil particle length to a audio sampler sorry to go off topic edit: nevermind, i figured it out
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Edited
5 Years Ago by
Kipster
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omegaav
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omegaav
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 61,
Visits: 617
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When i try to unzip it is coming up with an error
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omegaav
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omegaav
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 61,
Visits: 617
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Thank you, that worked can you tell me how you did it because I have quite a lot that I want to do and I really would like to be able to crack on and do them.
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omegaav
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omegaav
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 61,
Visits: 617
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I think I have found where the problem is, if I setup Mixamo Auto Rigger Skeleton LOD to Standard Skelton (65) I get the corruption. If i set it at 3 Chain fingers (49) or 2 Chain fingers (41), it comes across fine. Who should I report this bug to Reallusion or Adobe?
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rguy
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Group: Forum Members
Last Active: Last Year
Posts: 279,
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https://www.youtube.com/watch?v=0lcI2y4EGmEiClone 6.5 Tutorial - Mixamo to iClone Part 2: Importing Mixamo Characters with Animations to iClone
https://www.youtube.com/watch?v=plcJLIxmklg iClone 6.5 Tutorial - Mixamo to iClone Part 1: Importing Motions to iClone
I used these tutorials when working with the Mixamo avatars and motions and didn't have any problem.
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