By omegaav - 5 Years Ago
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I have made a model in Adobe Fuse and then rigged in mixamo but when I open it in 3d Xchange the character has its hands above its head and is all corrupted. look at image
I am new to all this so any advice/tips will be appreciated
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By Kelleytoons - 5 Years Ago
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How did you map the bones in 3DX?
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By omegaav - 5 Years Ago
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Hi,
Once I have brought it in I select Character/Convert to Non-Standard, there are no presets available they are all greyed out
Then I select apply to iClone
As I have said I am very new to all this, and in addition into my 60's so age may not be on my side!!!
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By Kelleytoons - 5 Years Ago
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You have to map the bones yourself. Let me see if I can find a video tutorial on this process:
Okay, found one. Look at the 1:50 mark here and it should explain what you need to do. Let us know if you have any difficulties with this process:
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By omegaav - 5 Years Ago
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I followed the video, but I still cannot select any of the bones, the dot in the top left corner is green compared to the video where it is red.
I have tried with and without animation but still no luck, I will re install the software just in case there is a problem there but any further help would be greatly appreciated
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By Kelleytoons - 5 Years Ago
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You might have to post a link to your model -- I don't know what else to tell you (but if the bones are green try turning off the t-pose and see if that allows you to then select them properly).
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By omegaav - 5 Years Ago
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I have turned off T.Pose and the legs disappear.
There are a number of animations which I can select but all of them look like the initial image i posted but they are moving, they resemble an inflatable doll.
How will i be able to share the link to my model as you have suggested, I am quite happy to allow someone to take control of my computer to see if its something I have done.
I have noticed that if I use the y.bot character rather than a character i have made in Fuse it works ok
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By Kelleytoons - 5 Years Ago
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Just upload your model somewhere -- there are a lot of free cloud services (I like Mega). Then provide a link to it.
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By omegaav - 5 Years Ago
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Thanks for your help here is the link:
https://mega.nz/#!itl1FQ6I
I have just tested it in cinema 4D and it works fine
Hopefully you will be able to find out the problem
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By Kelleytoons - 5 Years Ago
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You created the link with an encryption key, which I do not have.
You can create the link without the key so that anyone can download, or you can provide the key.
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By omegaav - 5 Years Ago
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Sorry, here you go
https://mega.nz/#!itl1FQ6I!sK0f4DqOC9H5-tPJzrgLicA3MRufbK9Ee-Wqx63x79A
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By Kelleytoons - 5 Years Ago
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I *think* the basic problem you have is you don't have a T-pose for that character. Characters must be exported with a T-pose in Mixamo to import again into 3DX.
I'm not enough of an expert to get that model into a T-pose so my advice would be to export again from Mixamo but make sure you also export the T-pose position.
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By omegaav - 5 Years Ago
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Hi I have now made a model in T.Pose but I am still getting the issue
https://mega.nz/#!KlkwUSrD!l018e88kIIWAOdtBZ4eljbf0OKfxWILzmoFK4a7ohR8
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By Skuzzlebutt - 5 Years Ago
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the shoulder and thigh bones are twisted try this charactorization file unzip it first and uncheck active then you can load it
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By Warped Reality VFX - 5 Years Ago
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Hello,omegaav I converted these for you the first one also has weight skinning issues in the fingers but it works, the second seems fine I hope this helps.
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By Skuzzlebutt - 5 Years Ago
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hey kevin i have a popcorn question for you about linking the tesla coil particle length to a audio sampler sorry to go off topic edit: nevermind, i figured it out
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By omegaav - 5 Years Ago
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When i try to unzip it is coming up with an error
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By omegaav - 5 Years Ago
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Thank you, that worked can you tell me how you did it because I have quite a lot that I want to do and I really would like to be able to crack on and do them.
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By omegaav - 5 Years Ago
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I think I have found where the problem is, if I setup Mixamo Auto Rigger Skeleton LOD to Standard Skelton (65) I get the corruption. If i set it at 3 Chain fingers (49) or 2 Chain fingers (41), it comes across fine.
Who should I report this bug to Reallusion or Adobe?
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By rguy - 5 Years Ago
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https://www.youtube.com/watch?v=0lcI2y4EGmE iClone 6.5 Tutorial - Mixamo to iClone Part 2: Importing Mixamo Characters with Animations to iClone
https://www.youtube.com/watch?v=plcJLIxmklg iClone 6.5 Tutorial - Mixamo to iClone Part 1: Importing Motions to iClone
I used these tutorials when working with the Mixamo avatars and motions and didn't have any problem.
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By omegaav - 5 Years Ago
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Thank you for those links, that explains my problem, what is it about men not reading/watching manuals???
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