Peter (RL)
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Peter (RL)
Posted 7 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Added: New HDRP map will now be exported when using the Unity FBX export preset. Enhanced: Enhanced performance for IBL blur, in turn, increasing the frame rate for the default project. Delete Hidden Mesh can now be applied to meshes with merged materials. Objects without UV information are supported, but does not support InstaLOD. Added skin weight template for knee-high boots. Fixed: Importing a G8F character without eyelashes into CC, will dislocate its eye bones. Inability to apply hair to CC3 characters. Feedback Tracker Probability of sampling mistakes with the Transformer texture baker. Application crash from lack of skin data for clothing assets brought in by Transformer. Application title bar does not update after performing Save Project as to a different project file name. Feedback Tracker Performing undo (Ctrl+Z) in Conform > Edit Range removes selection and turns on vertex mode. Feedback Tracker Daz G2F/G2M imported with Transformer lack the "Eye Reflection" material. Feedback Tracker Some of the lower lip vertices aren't in the right places for the neutral base in the default project. This can cause problems and inaccuracies with morph shapes derived from this mesh. Dislocation of the teeth and tongue upon application of the CC3 Base Male Head / Body or Female Head / Body morph slider.
Peter Forum Administrator www.reallusion.com
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