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[CC3 to Unity] Auto-Setup Script Download & Update History

Posted By Miranda (RL) 6 Years Ago
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[CC3 to Unity] Auto-Setup Script Download & Update History

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Miranda (RL)
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avalonsutra (7/28/2020)
Will there be support for Unity 2019.4.LTS in the next version of this asset?

I tried importing a CC3 character in Unity 2019.4 URP and HDRP and neither was successfully processing the materials..


Can you elaborate more details?
May you show us the process? Screen-recording is preferred. Thanks!

synthetics
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Miranda (RL) (7/29/2020)
avalonsutra (7/28/2020)
Will there be support for Unity 2019.4.LTS in the next version of this asset?

I tried importing a CC3 character in Unity 2019.4 URP and HDRP and neither was successfully processing the materials..


Can you elaborate more details?
May you show us the process? Screen-recording is preferred. Thanks!



Is the current Auto-setup script (AutoSetup 1.02 for Unity 2019.3) supposed to work with Unity 2019.4? I tried importing a CC3.3 character setup into Unity 2019.4.0f1 as per instructions and none of the materials were correctly processed, neither in URP or HDRP.

Or is there already a newer version of the script available? If so, where can it be found?
Sekker2k4
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Hello !
I already tested Unity Autosetup ( for me the most important because i am working with unity ) and unreal plugin as well.
About unity the plugin never works fine, no matter what version will using because always have details to fix handly. i am saying this because about my expirience is not difference between using it or not. Unfortunatelly. Version tested are 2019.3.0f6 . 2019.3.7 .... but not good enought approach as the character i made.
Unity:


about unreal the things are different, the plugin is working very good and the approach is so good.
Unreal:



Render from CC3


Please reallusion Bring unity users a little hope. i trust in you...
FabricioAlencar
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My test with CC3 inside Unity is being nice, some bugs can be corrected manually such as importing the model without auto setup and configuring materials and textures.

I am eagerly awaiting a correction to facilitate my workflow BigGrin

https://forum.reallusion.com/uploads/images/7ec41b3f-848f-4cd7-8363-c3ac.pnghttps://forum.reallusion.com/uploads/images/4f299e1a-f06a-4e47-aea3-63a1.png
Jfrog
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@FabricioAlencar,

It looks really good! Is this picture taken from Iclone or Unity?
When you have spare time, would you mind sharing a before (CC3) and after (Unity) comparaison picture with a complete head and dressed body sample?

I did many export tests in Unity 2019.3.13f1 in HDRP. I understand the need for good lighting and shaders but the final quality results of the transfer is always way below my expectations.

Please don't pay attention to the lighting, this is just a basic CC3 to Unity 2019.3.13f1 transfer but the character does not look the same once transfered to Unity. The light and shaders may be improved but the quality textures are lost and the shape of the head and body aren't the same in both applications. Also the Unity Character looks much older than the CC3 same character.

CC3 https://forum.reallusion.com/uploads/images/9272129d-8cf3-46a4-a213-683d.png
Unity HDRP
https://forum.reallusion.com/uploads/images/61fd663f-399a-4907-ac78-6537.png


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synthetics
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@Miranda

so I did some more testing with Unity 2019.4 today...

First of all it seems to work with URP. The character imports and materials look like having been correctly converted.
With HDRP I get strange, green shadows on the imported model (see screenshot).

I think the mistake I did first was to either embed textures on exporting and/or have the exported files moved into a subfolder before moving them into Unity.

https://forum.reallusion.com/uploads/images/2650a982-2354-4a35-96bb-b109.jpg
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4 Years Ago by avalonsutra
denisionin
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You need to apply DIffusion Profile to the SSS shader and make sure it's added to the HDRP asset
https://forum.reallusion.com/uploads/images/d32ff044-d091-4f08-9310-5c8e.png
denisionin
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Miranda (RL) (7/16/2020)
Hi Jfrog and others,

We are going to have a new version along with CC3.3 / iClone 7.8 this month.
I'm still waiting for the release note from Dev Team. Will get back to you as soon as possible.


Miranda

Jfrog (7/11/2020)
@Miranda

Hi Miranda. Do you have any ETA when we will have a version that actually works eith Unity 2019.3.13 and above in HDRP? It has been a month since the release of the last version and as you know there are many posts that clearly states that it does not work properly. I already reported this myself. I am really patient but we are a month later and we still did not hear about any fixes or new release. This is really disappointing.

Thank you for keeping us updated!





Is there any update on this? It's been over 2 weeks now


Miranda (RL)
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denisionin (8/3/2020)

Is there any update on this? It's been over 2 weeks now


Hi denisionin,

We made a post on July 23rd about the latest status and Beta testing.
https://forum.reallusion.com/451720/Auto-Setup-11-for-Unity-compatible-with-CC-33-iClone-78

We got some feedback from Beta users, and are working on program fine-tuning. 
Miranda (RL)
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Hi avalonsutra,

We were aware of this issue, and made a note on the announcement on July 23. The workaround is like what denisionin suggested.
We are studying and plan to fix it in the Auto Setup v1.1.

avalonsutra (7/31/2020)
@Miranda

so I did some more testing with Unity 2019.4 today...

First of all it seems to work with URP. The character imports and materials look like having been correctly converted.
With HDRP I get strange, green shadows on the imported model (see screenshot).

I think the mistake I did first was to either embed textures on exporting and/or have the exported files moved into a subfolder before moving them into Unity.

https://forum.reallusion.com/uploads/images/2650a982-2354-4a35-96bb-b109.jpg





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