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Profile.ini Generator / Map Collector in DAZ Store?

Posted By FastKatt 7 Years Ago
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Kelleytoons
Kelleytoons
Posted 7 Years Ago
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You don't have to do things separately -- I can show you in a video -- but you DO have to be careful how you actually load characters into Daz.  You can go to the People/Genesis 8 Female/Characters folder, but not down INSIDE the folder, and you'll find the characters all listed on the right.  If you click any one of them it will load correctly and after applying a T-pose you'll be fine to apply clothing.

But as long as you have a workflow you can live with that's fine.  And I'm always glad to help -- I've been loading in so many of these characters and clothing I figure I might as well help others avoid all the issues I've had to face.  But thanks for the kind words.



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Mike "ex-genius" Kelley
Kiwi-Hawk
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Looking at your video I been putting the CC3 T pose on after I got it all together is that maybe not the right way?

Oh also should I be using 3Deleght and not iRay materials?

Edit:

How you guy's say it? Yeeeee Haaaaaa  I finaly got the Goldberry in, I put the T pose on first after creating the Character. the other thing I did not sure if it matters
BUT I loaded a Gen-03 base character and added the character features after, what I had be doing was just going straight for the character. So this time loading the base Gen-03 then adding Gwennilli's
featuers and adjusting them to get what I was after them adding the CC3 T pose, THEN adding the clothing and making sure my export setting where the same as in that video even the animation selection
even tho I had applied not, guess morphs could be seen as animation by the tools, don't know
Gen-08 to try after I get a number of these done so I have it down pat

Thank you  so very very much to @Kelleytoons for hanging in there and sticking with me all this time, you are  Gem Sir, "Distinguished Member" does not do you justice mate


Kelleytoons
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Mike "ex-genius" Kelley
Kiwi-Hawk
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Kia ora

I this case I selected the Outfit as a whole to do both apply it and to add the iRay materials, for some reason the gems and beeds go white when I use MDL mats
with this outfit, it's the AK teardrop hair I used with the circlet/head piece
Kelleytoons
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Unfortunately, you don't show the part I really need to see, which is how you actually load the outfit, sandals and hair in Daz.  I suspect that's where you're going wrong -- it doesn't look like you have the hair and sandals attached properly (we should see those in the rollout and we don't).

My guess is you are not selecting the base character for each load of the item -- you need to redo this each time unless you simply click a "one-click outfit" sort of Daz clothing.  So it goes like this -- in Daz, in that project scene tab, you select the Gen 8 figure.  Then you go over and click a clothing item.  Then you select the figure base again, and select the next one.

I can make my own video for you to see how this works but you'll need to tell me what sandals you are using, and what hair.



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Mike "ex-genius" Kelley
Kiwi-Hawk
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Kia ora

Hopefuly this is not to painful for you guys I did a mind breaking video. I did not how ever export the model on video because you'd die of ole age waiting, it was long enough waiting for CC3
(if I had  a clue i'd have openend it and mimimized it)
https://www.dropbox.com/s/ffxln6pveo8mdfm/2018-11-08%2017-34-56.mp4?dl=0





Oh BTW I'm +12 hours GMT in New Zealand
Kelleytoons
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No, I've imported MANY characters with clothing in.  And, indeed, I imported the one you used.  Something odd is going on -- if you could capture a video showing your workflow that would be helpful.  Otherwise we could try some sort of screen sharing process if we can match up the times (I'm here in the US on EST, but I do stay up late and get up early).



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Mike "ex-genius" Kelley
Kiwi-Hawk
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Kia ora

Could this be because I most times (out of habbit I guess) load a character rather than the default Genisis body?
Kelleytoons
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The Goldberry outfit works fine for me -- the two "jewels" (one at the bodice and the other at the back) aren't bound properly, but it's easy to fix (you just position them correctly and apply transfer weights and all is well).  Oh, and I DO apply the T-pose as it only takes a moment and does adjust the legs better.

You're telling me when you bring it into CC3 it won't pose properly?  That's odd -- it might be how you are exporting (make sure you have "Merge Clothing" checkmarked).  Perhaps you could share a screenshot of what it looks like when you import into CC3:

https://forum.reallusion.com/uploads/images/425a78fd-8a5f-4f88-b3ad-232f.png




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Kiwi-Hawk
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Kia ora

I have a similar issue with the Goldberry Gen-3 outfit, for some reason Daz does NOT seem to be skinning the clothing and holding the pose at export, the clothing has no skin modifier on them when I look in Max

BTW speaking of Gen-3, do I need apply the pose to them or is the Gen-3 T pose OK

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