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FastKatt
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FastKatt
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 7,
Visits: 307
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I've been working on a plugin script to generate the profile.ini and collect maps to a selected folder. It's coming along well with G8 and G3 figures (my primary use) and I am considering testing and supporting older generations though I don't use those much myself. I'm curious, is there any interest in a paid tool to generate profiles and collect the in-use maps to a folder for consumption by CC3? Currently, the tool does the following from within Daz Studio: * Collects all maps to the user selected folder * Generates the profile.ini in the user selected folder * Automatically inverts roughness maps during the map collection process. Thanks in advance for your feedback.
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 9.2K,
Visits: 22.1K
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I already did it and it's free:
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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akuei2
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akuei2
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 110,
Visits: 2.4K
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FastKatt (10/12/2018) I've been working on a plugin script to generate the profile.ini and collect maps to a selected folder. It's coming along well with G8 and G3 figures (my primary use) and I am considering testing and supporting older generations though I don't use those much myself. I'm curious, is there any interest in a paid tool to generate profiles and collect the in-use maps to a folder for consumption by CC3? Currently, the tool does the following from within Daz Studio: * Collects all maps to the user selected folder * Generates the profile.ini in the user selected folder * Automatically inverts roughness maps during the map collection process.
Thanks in advance for your feedback.
More choice were welcome. How about non-character map collecting? Such a environment, prop, robot & something?
Edited
6 Years Ago by
akuei2
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 9.2K,
Visits: 22.1K
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Mine also does that, at least for anything out of Daz.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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FastKatt
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FastKatt
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 7,
Visits: 307
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Kelleytoons (10/12/2018) I already did it and it's free:
Nice plugin. Not a Blender user myself so I have developed something to allow me to go directly from Daz to CC3.
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FastKatt
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FastKatt
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 7,
Visits: 307
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[b]akuei2 More choice were welcome. How about non-character map collecting? Such a environment, prop, robot & something? Thanks for the reply and the idea. I'll keep it in mind when I'm further along.
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LinuxDonald
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LinuxDonald
Posted 6 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 10,
Visits: 181
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If the price is not to high why not.
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larryjbiz
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larryjbiz
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 342,
Visits: 6.2K
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I'd be interested of something that works right out of Daz. I tend to use the earlier Genesis characters tho'. 1,2 and 3.
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3dtester
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3dtester
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 998,
Visits: 2.2K
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Sounds like a good idea to do it on the DAZ side. Please include G1-3 support, of course.
Off-topic: i like KT's Blender add-on, not only because it's free.
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FastKatt
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FastKatt
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 7,
Visits: 307
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Thanks for the feedback everyone.
I've never released in the Daz store. I hear it can take some time to get through the process and I still have many things to complete (older character support, UI polishing, associated testing, to name a few) before I'd feel comfortable submitting.it to them. So, a release isn't imminent based on that alone and add the fact this is a work of passion I'm doing in my spare time.
@3Dtester - KT's Blender plugin is really slick. That he created something with such complexity and was so gracious to release it freely to the community is just awesome. I like the videos and how cheerful he sounds, too! :-)
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