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Whats new in CC3 for average hobby users?

Posted By swordflasher 7 Years Ago
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Whats new in CC3 for average hobby users?

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Kelleytoons
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Yes, I was going strictly by Peter's words.



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Yeah - Mike's correct. Here's Peter's axact words:

" You will be able to transfer characters freely between iClone 7.3 and Character Creator 3. If you are using Character Creator 3 Pipeline then you will be able to export characters directly without requiring any other software. However CC3 Pipeline only exports the character itself it doesn't export animations. So if you wish to export the animations, then you will need to use iClone 7 and 3DXchange 7 Pipeline for this purpose.

Note: If you use Character Creator 3 For iClone (the FREE version), then you will need 3DXchange 7 Pipeline to be able to export your characters. "

Source: 
https://forum.reallusion.com/375015/Character-Creator-3-WorkInProgress-2-PreOrder-Now?PageIndex=34

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justaviking
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Kelleytoons (9/21/2018)
CC3 cannot export animation.


I'm going to have to go back and review some of the original announcements (in my "spare time" - yeah, right).  I thought it was either directly stated or strongly implied that you'd be able to make "short animations" to showcase your CC3 creations.  I and a couple other pople sort of scratched our heads over how that would be accomplished.  Or maybe I'm dreaming or suffering from "false memories."



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Kelleytoons
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CC3 cannot export animation.

Remember that only the standalone version of CC3 will be able to import Daz stuff.  The free one cannot.



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Mike "ex-genius" Kelley
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I use DAZ to get content into Carrara.  I use iClone to animate DAZ figures, and that animation is transferred over to Carrara.  I mainly use Carrara with Octane Render.  FBX out of 3DX is not fun in Carrara, but bvh works well via Daz.  I like iClone motions.  If I like what I see from CC3 using Genesis 1,2,3,8 than it will be a useful tool, just wondering what the export capabilities are in CC3.  will I be able to export bvh as in 3DX.  That would really simplify things.
swordflasher
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I've now pre-ordered/ bought Character Creator 3 pipeline on your advice - I'm guessing that's the standalone version? Thanks for your help Mike.
Kelleytoons
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propose (9/19/2018)
Kelleytoons (9/19/2018)
Daz characters are not imported directly into CC3 but converted to CC3 avatars (remapped).  So it's still a CC3 character (which is improved over the CC2 avatars).

Would a round trip be possible?  ie:  DAZ to CC3 and back to DAZ?
Or would I export DAZ to 3dx pipeline and back to DAZ.  I'm mostly concerned with animation in iClone and exporting the anim as bvh to use in DAZ, or Carrara for that matter.


The standalone version will allow you to export an FBX file, which you can use in whatever software you want.  Be aware though that not all software handles FBX properly (or the same).  Bringing it back in to Daz wouldn't be something *I'd* want to do (for that I'd question why in heck are you leaving Daz in the first place?)  In any case, you cannot export animation from CC3.  You *can* do that from iClone, but then you *will* need XChange as I understand it.





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Kelleytoons
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swordflasher (9/19/2018)
Thanks for your helpful reply, Mike. Do I also need to get 3DXchange pipeline to take advantage of these features? Thanks.


Not if you buy the standalone version of CC3.



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Mike "ex-genius" Kelley
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Kelleytoons (9/19/2018)
Daz characters are not imported directly into CC3 but converted to CC3 avatars (remapped).  So it's still a CC3 character (which is improved over the CC2 avatars).

Would a round trip be possible?  ie:  DAZ to CC3 and back to DAZ?
Or would I export DAZ to 3dx pipeline and back to DAZ.  I'm mostly concerned with animation in iClone and exporting the anim as bvh to use in DAZ, or Carrara for that matter.
swordflasher
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Thanks for your helpful reply, Mike. Do I also need to get 3DXchange pipeline to take advantage of these features? Thanks.



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