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Kareeem
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Kareeem
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 97,
Visits: 278
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Hey there,
Ive been looking at the whole IClone / CC Pipeline in the past few days and today bought in on CC at least. I am thinking about doing an interactive short movie in VR... Maybe this was answered already... if so please apologize:
From I saw in the promo video all the old features like clothing, morphing avatars are still available, correct? Does CC3 support a workflow where the head mesh is seperate from the body? I would like to use morph targets for facial animation and I think it would help saving performance if the meshes were devided. Is it still possible to use send characters to Iclone7 and use MotionLive including Faceware, Kinect and Leap Motion? When is release? September is almost over....
Thanks for any help. Cheers, Karim.
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danielswright2311_182877
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danielswright2311_182877
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 113,
Visits: 461
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Well, I just purchased the pre-order, I pray it is as good as it looks for my game characters, I'm planning on using it for all of my game characters.
Check out my new Bible Forums
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3dtester
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3dtester
Posted 8 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 999,
Visits: 2.2K
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I've also placed my order, including the essential content pack and the i-ray plug-in. My primary focus will be on importing DAZ characters and props.
Though i thought it would be a nice benefit to have some morphs and clothing. And i'm curious how the i-ray plug-in will perform. Hopefully it will render nice and fast. I want to import complete scenes from DAZ and compare the renders.
In the meantime i'm still at my iClone trial (going to purchase it when CC3 is there). It really seems that CC3 and iClone will be a nice team.
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robbey10
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robbey10
Posted 8 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 13,
Visits: 100
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I must say that I always feel a little bit gypped when you announce a September release and we get a few days before October. I should have known because this is not the first time that this has happened,
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Rottadamic
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Rottadamic
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 237,
Visits: 982
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robbey10 (9/23/2018) I must say that I always feel a little bit gypped when you announce a September release and we get a few days before October. I should have known because this is not the first time that this has happened,why? a few days before October is still September...
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CtrlZ
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Group: Forum Members
Last Active: Last Year
Posts: 328,
Visits: 4.5K
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I believe (but I could be wrong) CC3 will be out very soon, mainly because of the announcement that all Daz characters 4,5,6 7,8 are now supported! Also Daz is now running a 60% off sale on interactive licenses and I believe they are gearing up for added sales do to CC3"s release!
Home built liquid cooled AMD Ryzen 7 1800X cpu (8 core 16 thread) 4.0GHz, rtx 3090, ASUS Crosshair VI Hero motherboard, 64 GB RAM, 500 GB SSD (Samsung 850 EVO) 6 TB HD's 4K monitor.
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akuei2
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akuei2
Posted 8 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 110,
Visits: 2.4K
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robbey10 (9/23/2018) I must say that I always feel a little bit gypped when you announce a September release and we get a few days before October. I should have known because this is not the first time that this has happened,Man you worried too much, just sit and see what happen on next week. Maybe, surprise waiting you at next morning?
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kmitchell.12catblackstudio...
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kmitchell.12catblackstudio...
Posted 8 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 257,
Visits: 1.1K
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robbey10 (9/23/2018) I must say that I always feel a little bit gypped when you announce a September release and we get a few days before October. I should have known because this is not the first time that this has happened,Software development is not a thing that can be exactly judged. If you want a really buggy release then yes it can drop on time. But if you want something that has been ironed out then yes that might extend the estimated time. Never rush software releases. That ends bad. They should take their time and release it when they know its stable. Mind you theres no such thing as a perfect release for anything but they can make it better than a rushed release.
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justaviking
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justaviking
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 8.2K,
Visits: 26.5K
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It is not only Reallusion. It's common in business in general, and it seems extra-common in the software arena.
Second Quarter = June 30 Third Quarter = "September 30
March = March 31 February = February 29 (even if it is not leap year. :P )
Yeah, software development continues to be notoriously unpredictable. I suppose a company could internally hope for August, advertise a "Dec 15th" release date, finish in October, and let it sit on their server until Dec 15, and that way they would release it "on time." That's no good either.
If they said, "Available after Sept 1" then it could be any time after Sept 1, including Oct 25, but that doesn't sound like a great plan either.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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Jbowdoin
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Jbowdoin
Posted 8 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 123,
Visits: 795
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what time would an update like this normally drop? midnight?
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