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karl.trolenberg
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karl.trolenberg
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 10,
Visits: 49
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I am using iclone 7 and have a question about creating seamless walk cycles. I have a puppet clip of a character walking that I created in motion puppet. I want to be able to save out the clip to use on other characters. When I loop the clip the characters end pose doesn't match up seamlessly with the beginning. How can I fix this?
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Kelleytoons
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Kelleytoons
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 9.2K,
Visits: 22.1K
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If you set a key at the start of the cycle and then copy this same key to the very end you ought to be able to end up with something "seamless".
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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karl.trolenberg
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karl.trolenberg
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 10,
Visits: 49
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I am fairly new to iclone. Would I be adding a key in the motion layer? As of now the add key button is grayed out.
Thanks
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Kelleytoons
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Kelleytoons
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 9.2K,
Visits: 22.1K
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You need to select whatever layer you are going to key, and then the add key will be available. And, yes, it will be the motion layer.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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karl.trolenberg
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karl.trolenberg
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 10,
Visits: 49
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Even after selecting the motion layer the add key button is grayed out. Selecting the puppet clip doesn't work either.
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Kelleytoons
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Kelleytoons
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 9.2K,
Visits: 22.1K
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I have to go out to the doctor right now but if no one else has helped you when I get back I'll post a screen shot or something.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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karl.trolenberg
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karl.trolenberg
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 10,
Visits: 49
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Thanks for your help!
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mark
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Group: Forum Members
Last Active: 4 days ago
Posts: 4.9K,
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I'm using iClone 7.1 and did a Motion Puppet basic walk with Christian. I found the "looping" point at about frame 85. I "right-clicked" on the clip in the layer and used the "Break" command, deleted the rest of the animation on the layer then used the "loop" function to repeat the clip in the layer and had a pretty good looping walk. You could then collect the "Main" animation clip without the extended loops you made and save it and use it with other avatars. I could be wrong but I think this is what you are trying to do.
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Keith_MPS
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Keith_MPS
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 385,
Visits: 1.3K
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I posted a response in your other thread on this topic: https://forum.reallusion.com/349466/Seamless-walk-cycle-in-ICLONE-7It includes a few things to look at, including breaking the clip as Mark has done.
- Keith
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karl.trolenberg
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karl.trolenberg
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 10,
Visits: 49
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I will try breaking the clip. I only worry it will be hard to get the exact pose and it may look like a blip in the loop.
I am used to 3ds max where I would just duplicate the key frames from the beginning to the end. I guess there is no comparable solution here.
Thanks
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