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Attaching clothes in CC. Attach in 3dexchange.

Posted By henrik_71 2 Years Ago
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henrik_71
henrik_71
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Hi

I have some problem when I attach clothes in 3d exchange.

Here is my work flow:

Make the character in CC, export to Clone, and then to 3d exchange.

I export the character and then import to Zbrush. I make the dress in marvelous designer, and import it into ZB, adjust and add hair in ZB.

Export dress and hair. import them into 3dexchange, attach the hair to the head, and the dress to the spine.

Then export the dress and hair, and import them into CC.

Hair and dress looks fine on the body, but when I pose the hair looks fine and follow the head, but the dress is not following the body.

So did I attach to the wrong part?

If I have pant and a shirt, what body parts do I attach to?

Link to image:
https://www.dropbox.com/s/hd59oreex9ta3zg/screenshot.jpg?dl=0

H
vidi
vidi
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Here is my work flow
There is not the right way 
you need rigg your cloth in a 3D aplication 

like Akeytsu 

 only attaching will not work  for Cloth , also you need not 3D xchange ! 


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henrik_71
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Hi

I only have Maya.

Anyone know how to do this in Maya?

H
henrik_71
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Hi

OK tried this in Maya, and looks like this:

https://www.dropbox.com/s/mkansnrr7spq35p/skin-binding.jpg?dl=0

It seems that the dress doesn't follow the skin very nice. Max influence is set to the highest.

I have also added smooth skin weight.

H


vidi
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I only have Maya.

Anyone know how to do this in Maya?


You should have mentioned this, then I would have posted the maya video right away Wink



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henrik_71
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Hi Thx for the link:

I follow the video, and it looks like this:
https://www.dropbox.com/s/n8yn04j2ub1mtip/skin-bind-2.jpg?dl=0

I understand that there needs to be some sort of adjustment, but it looks to be very much.

Any ideas?

H
vidi
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can you me show a picture from the WM, when e.g. thigh-twist Bone is selected,  in the influence list. 

It looks like you have not select the corresponding Bone for that Mesh area when you painted 

Remember every Bone do have its own WM that indicates which Part of the Mesh has influence of the bone .

Maybe you look for Maya Tutorial that explain the Weightmapping Basics  in general , that you know what you do.  


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henrik_71
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What is WM?

I have not painted anything yet. I think something is not minded correct, since even though I rotate the leg a little the dress does not follow very easy. Especially when I rotate the leg outward/like splitting the legs.

H
vidi
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Weight map 

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vidi
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Have you copy wights by name ? 

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