Profile Picture

Curve Editor 04: Tool Bars

Posted By Grace (RL) 7 Years Ago
You don't have permission to rate!
Author
Message
Grace (RL)
Grace (RL)
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)

Group: Administrators
Last Active: 3 days ago
Posts: 497, Visits: 5.0K
Tangent Tools

1. Auto
2. Smooth
3. Spline
4. Linear
5. Step
6. Fast
7. Slow

https://forum.reallusion.com/uploads/images/6286be54-c12a-4819-b477-87b5.jpg


Auto
  • Auto is a type of optimization where the selected lowest and highest value keys are slowed and everything in between become linear.
https://forum.reallusion.com/uploads/images/07a62888-0765-42e1-846e-c3d9.gif

  • Auto and Slow are the same under some circumstances, the main difference is that Slow will apply ease in and ease out on every selected key while Auto only applies slow on the lowest and highest value keys. 
https://forum.reallusion.com/uploads/images/be9f9005-9abe-4eb6-86bf-143f.jpg
https://forum.reallusion.com/uploads/images/3cfbdd40-e133-40dd-b5d4-4f5f.jpg


Smooth

The difference between Smooth and Auto is that Smooth will produce an arc in motion that can deviate from the original motion path.
https://forum.reallusion.com/uploads/images/7e7f71cf-6457-4381-ac3a-5183.gif


https://forum.reallusion.com/uploads/images/a3969b12-547f-42fe-a666-24c9.gif


Spline
  • Spline is different from other types of tangents in that it will preserve the same degree of curvature regardless of how the front and rear keys change. 
  • Other types will re-calculate with the changes in the before and after keys.
The following descriptions for the illustrations will describe the changes in the curve tangents.
  • Before and after keys set to Smooth experience drastic changes when the middle key is moved.
https://forum.reallusion.com/uploads/images/c09a49a4-5d67-4e08-b6bd-799f.gif

  • Before and after keys set to Auto experience only slight changes when the middle key is moved.
https://forum.reallusion.com/uploads/images/9e78b790-c7a9-439b-8d5c-35d2.gif
  • Before and after keys set to Spline experience no changes when the middle key is moved.
https://forum.reallusion.com/uploads/images/cc30f839-7d1c-4e93-a78d-839c.gif


Linear: Constant speed
https://forum.reallusion.com/uploads/images/2fc1e8a8-08fc-46d8-b078-40fe.gif


Step: Carry the current state until the next keyframe

https://forum.reallusion.com/uploads/images/80d3e007-2b1e-467f-a2b0-cd27.gif



Fast
: pick up speed when nearing a keyframe
https://forum.reallusion.com/uploads/images/db56eb65-4d80-480a-948c-9b95.gif


Slow: drop speed when nearing a keyframe
https://forum.reallusion.com/uploads/images/506050a8-5ba1-465e-b161-abd9.gif


PREVIOUS: 03 - UI Intro                             NEXT: 05 - Outliner Intro

Edited
7 Years Ago by Grace (RL)
Grace (RL)
Grace (RL)
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)

Group: Administrators
Last Active: 3 days ago
Posts: 497, Visits: 5.0K
Handle Tools

Handles allows for the adjustment of the tangents for the transition style to exaggerate or understate the animation.

1. Break
2. Unify
3. Show Handle

https://forum.reallusion.com/uploads/images/d8100f15-d7a7-4926-9582-5ebb.jpg


Break

Break
 lets one move both sides of the Handles independently of each other.

https://forum.reallusion.com/uploads/images/8913221f-c03c-4dae-a6c5-f573.gif


Unify

Unify
 forces both sides of the handle to reciprocate making it easier to preserve smooth transitions.

https://forum.reallusion.com/uploads/images/1b3b16dc-589d-47bd-aca8-0e75.gif


Show Handle

Toggle 
Show Handle to change the visibility of tangent handles.

https://forum.reallusion.com/uploads/images/feb29e72-2445-4f9b-9616-fb1c.gif


Multiple Editing

Simultaneous manipulation of multiple selected handles are allowed.

https://forum.reallusion.com/uploads/images/e459ed86-e337-497f-afff-0613.gif


Edited
7 Years Ago by Grace (RL)
Grace (RL)
Grace (RL)
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)

Group: Administrators
Last Active: 3 days ago
Posts: 497, Visits: 5.0K
Curve Key Editing 

1. Move
2. Add
3. Delete
4. Scale

https://forum.reallusion.com/uploads/images/344f1ea3-e1d2-49c8-be77-141e.jpg

Move

A key can be dragged around and when combined with the following key downs have different results:
  • Shift + Drag = Move along the vertical value axis.
  • Ctrl + Drag = Move along the horizontal time axis.
https://forum.reallusion.com/uploads/images/9cd7fc46-7ad5-407d-be0e-fe31.gif


Multiple Select
  • Multiple Select can be accomplished by dragging out a rectangular marquee around the keys.
  • Hold Ctrl to add and subtract from the current selection.
  • Click on an empty space in the Graph Editor to deselect all the keys.
https://forum.reallusion.com/uploads/images/b19368fa-42ba-4ff5-989c-3acb.gif


Add
  • Use the Add Key tool to add keys directly on the curve.
  • The Add Key tool can be exited by switching to the Move tool.
  • Hold Ctrl hotkey to show the crosshair lines for the cursor.  When a key is applied, it is applied to all of the visible curves for the same frame.
https://forum.reallusion.com/uploads/images/5388756c-d6cb-4ade-94dc-a246.gif

https://forum.reallusion.com/uploads/images/afe82a96-bd4b-4a76-a353-4d22.gif


Delete

Use one of the following ways to delete selected keys:
  • Press the Delete key
  • Use the Delete button in the toolbar
  • Select Delete in the context menu
https://forum.reallusion.com/uploads/images/710c48ae-43f8-4b02-be37-cef2.gif


Scale
  • When two or more keys are selected, one can use the Scale mode which will be represented by a bounding box with four handlebars at its sides.  Pull on one of the handlebars will perform scaling for the keys.
  • You can also move the bounding box to move the keys encased inside.
  • The pivot for the scale is based on the position of the opposite handlebar to the selected handlebar.
  • Horizontal scale effects the speed of the animation while vertical scale effects the strength of the animation.
https://forum.reallusion.com/uploads/images/6475400e-bf04-4bd2-a374-78af.gif


Stats Bar > Frame / Value

Frame 
and Value parameters will reflect the data for the selected Key.  Changing these values will also change the positioning of the selected Key.

https://forum.reallusion.com/uploads/images/92c3cebf-fdb8-4066-92ee-3373.jpg


Edited
7 Years Ago by Grace (RL)
Grace (RL)
Grace (RL)
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)

Group: Administrators
Last Active: 3 days ago
Posts: 497, Visits: 5.0K
Navigation Tools

https://forum.reallusion.com/uploads/images/af7147fd-7cb4-4a64-b7d0-0ca8.jpg


Horizontal and Vertical Line
  • A: The Horizontal line displays the frames which stand for time.
  • B: The Vertical line displays the RTS values:
    • RRotation in angles
    • TTranslation in centimeters
    • SScale in percentages
 The smallest unit of a frame is 1; There are no decimal numbers or negative values.
https://forum.reallusion.com/uploads/images/36b0c28a-fb20-4c55-96be-a3e6.jpg


Pan
  • Use the Pan mode to drag around the viewing area for the Graph Editor.
  • Or hold Alt while in the Select mode to temporarily Pan the viewing area and let go of Alt to return to Select mode. 
https://forum.reallusion.com/uploads/images/cfa69308-4b4a-4b81-9715-577b.gif


Ctrl + Scroll
  • The mouse wheel controls the vertical scrolling of the viewing area.
  • While holding Ctrl, the mouse wheel starts to horizontally scroll the viewing area.  
https://forum.reallusion.com/uploads/images/3b6f032b-06eb-4258-8ba2-5cb2.gif


Zoom
  • Hold Alt while using the mouse wheel to activate zoom in and zoom out.
  • The cursor position dictates the center pivot for the zoom.
https://forum.reallusion.com/uploads/images/dbb170c7-8225-4d2b-ba77-fb42.gif


Zoom Time

Under 
Zoom Time mode, the use of Alt+mousewheel will only contract and expand the horizontal time axis.

https://forum.reallusion.com/uploads/images/c8e450f9-d85e-477c-989d-8ddc.gif


Zoom Value

Under 
Zoom Value mode, the use of Alt+mousewheel will only contract and expand the vertical value axis.

https://forum.reallusion.com/uploads/images/626ceb35-8ed4-4aaa-8f08-10f3.gif


Frame

Clicking 
Frame will fit all of the visible graph according to the time range and value range.

https://forum.reallusion.com/uploads/images/bdbc9d34-7d9e-4e38-a127-2491.gif


Frame Horizontal

Clicking 
Frame Horizontal will fit all of the visible graph according to the time range.

https://forum.reallusion.com/uploads/images/883c4f8c-7fd4-4841-aa90-1f88.gif


Frame Vertical

Clicking
 Frame Vertical will fit all of the visible graph according to the value range.

https://forum.reallusion.com/uploads/images/6b7679b2-9bdc-4adf-bf02-a2a1.gif


Grace (RL)
Grace (RL)
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)

Group: Administrators
Last Active: 3 days ago
Posts: 497, Visits: 5.0K
Playheads
  • Drag on the Playhead to change the Current Frame.
  • Double click on an area in the Curve Editor to move the Playhead to the position of the cursor.
  • Press the left and right arrow keys to move the Playhead back and forward one frame at a time.
https://forum.reallusion.com/uploads/images/2e5b1a63-aafe-4f5a-8ac2-4933.gif

  • The Playheads are synced for the Timeline and Curve Editor which means when one is dragged the other follows.
https://forum.reallusion.com/uploads/images/4bac9984-6bdc-4e70-8b50-3db4.gif

Grace (RL)
Grace (RL)
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)

Group: Administrators
Last Active: 3 days ago
Posts: 497, Visits: 5.0K
Current Frame

The Current Frame display is also an input field.  Input for either the Curve Editor or Timeline will also change the Current Frame of the other.

https://forum.reallusion.com/uploads/images/64eea2dc-4e49-45ac-88f9-99d5.gif

Grace (RL)
Grace (RL)
Posted 7 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)

Group: Administrators
Last Active: 3 days ago
Posts: 497, Visits: 5.0K
Outliner Display Options
  • The Outliner Display Options are mainly used to display the structure* of the selected asset in different ways to make the keying process more efficient.
  • Outliner Display Options include:
    1. Filter
    2. Tree View 
    3. List View
    https://forum.reallusion.com/uploads/images/55e009c7-6075-4485-9fad-244f.jpg
    • For more information on the display differences, see here.
    *"Structure" refers to RTS (Rotation, Translation, Scale) and each respective XYZ axis.

      https://forum.reallusion.com/uploads/images/5e91a753-2b47-4f94-8f8b-c5e0.gif

           
    Edited
    7 Years Ago by Grace (RL)
    Grace (RL)
    Grace (RL)
    Posted 7 Years Ago
    View Quick Profile
    Distinguished Member

    Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)Distinguished Member (11.2K reputation)

    Group: Administrators
    Last Active: 3 days ago
    Posts: 497, Visits: 5.0K
    Edited
    7 Years Ago by Grace (RL)



    Reading This Topic