Ola(RL)
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Ola(RL)
Posted 8 Years Ago
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Group: Administrators
Last Active: 4 Years Ago
Posts: 238,
Visits: 2.4K
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In this Beta test, we would like all Beta users to apply Bone Templates to as many original designs as possible, create your own animations with Free Bone Tools, compose presentations and animate props with Elastic Motion System or design facial expressions with G2+ and G3 Facial System . CTA3 is aiming to animate anything, so you should try to animate every image you like. Features to be tested:
- Current Bugs in Facial system
- Character's expression will be accumulated if record several puppet motion. This can be solved by uncheck "Blend data on next recording
- Fail to export facial animation (.ctFCS) on Bone Base characters. This can be solved by exporting perform (ctBPerform)
Note: All embed characters with facial features are subjects to FACIAL PUPPET
New functions of CTA 3:
Edited
8 Years Ago by
Ola(RL)
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toonsunlimited
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toonsunlimited
Posted 8 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 341,
Visits: 4.3K
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Here is a issue I am running in while trying to test the Bone Template Feature.
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jlittle
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jlittle
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 1.9K,
Visits: 17.3K
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Janell, In composer mode select the pumpkin head, then use the "Create Sprite Base Head" function from the "Create Head" drop down and it will convert that image to a sprite head with all the facial features (eye mouth, brow, etc.). Then use the sprite editor to add in the sprites. Jeff Edit: Added video test
Get my Plugin Manager and TaskNotes plugins for iClone. Check out EZColors and Other products for CTA/CA. EZColors: the easy way to change Render Styled (RS) colors! See my CTA Tutorials on the YouTube channel CTAStepByStep
Edited
8 Years Ago by
jlittle
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toonsunlimited
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toonsunlimited
Posted 8 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
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Thanks jlittle That Worked! Janell
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Group: Forum Members
Last Active: 3 Months Ago
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I understand the workflow not . I change the sprite in the composer with template Bone but the result is only mess How can I adjust the influence of Bone ?
------------------------------------------------------------------- liebe Grüße vidi
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toonsunlimited
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toonsunlimited
Posted 8 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 341,
Visits: 4.3K
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Hey Vidi....I am doing a Human test of the Bone Template Next. I can post a video of how I'm assembling it once it's finished. Janell
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Group: Forum Members
Last Active: 3 Months Ago
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Oh that would be great. Thank you Janell
------------------------------------------------------------------- liebe Grüße vidi
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toonsunlimited
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toonsunlimited
Posted 8 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 341,
Visits: 4.3K
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The video is posted under this link Tutorial
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