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t2j
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 5,
Visits: 79
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If you sure your mesh have weight map,when you sent it to Layout,you should check "Use Bone From Object" and choose Base Mesh's bone as your mesh's bone,then your mesh will be controlled by Base Mesh's bone.then yo can export the FBX to CC and can import it correctly.Wish this help.
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hattori kun
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hattori kun
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 868,
Visits: 4.1K
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Miranda (RL) (10/1/2016)
Hi paulg625 and hattori kun, The official version CC1.52 of fixing the issue will be available next week. Thanks I see CC 1.52 now in downloads
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borgman
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borgman
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 21,
Visits: 3.3K
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Hi, I followed the methods shown in this thread,and exported this model from Character Creator 2 into Lightwave 3D (using most recent versions) with the following results. I have managed to get this working fine previously with earlier versions of Character Creator. Is anyone else having the same issues and can anyone help with this please? Thank you
Edited
7 Years Ago by
borgman
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paulg625
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paulg625
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 388,
Visits: 1.4K
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having same problem thought I had it but went back and tried to move the mesh and realize I changed the bone base
Edited
7 Years Ago by
paulg625
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borgman
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borgman
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 21,
Visits: 3.3K
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Hi paulg625, Thanks for the reply. How do you mean? I tried exactly as you said,and the mesh still looks the same. I've found that some of the bones are not active in Lightwave,and hitting R corrects this,though it is a bit hit and miss/trial and error at the moment, going through each bone individually. There's gotta be an easier way. It used to load fine into LW. Appreciate your help.
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borgman
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borgman
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 21,
Visits: 3.3K
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oops.double post.
Edited
7 Years Ago by
borgman
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paulg625
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paulg625
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 388,
Visits: 1.4K
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Spoke to soon still working on it.
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borgman
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borgman
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 21,
Visits: 3.3K
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I've tried importing several characters this evening,all with the same results. I haven't been able to do any iClone CC/LW work in months, something's changed since I last did.
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paulg625
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paulg625
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 388,
Visits: 1.4K
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Yeah I hate having so much trouble using lightwave. I love it. But actually started trying to learn blender as a gap filler because of the problems. Didn't realize was having trouble bringing in characters. I was working on refining an animation using FBX and it worked most of the time but did have a similar problem after a while. Will keep working at this tomorrow. Let me know if you figure anything out. plus there are several users here who use lightwave we'll see if any of thrm have seen this, We might need to start a trouble ticket
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borgman
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borgman
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 21,
Visits: 3.3K
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Thanks Paul,I appreciate you looking into it. Yes, I love Lightwave too, been using it for years. This is frustrating , cos it has worked perfectly well in the past. I was able to create clothing/accessories in LW/ZBrush/3DCoat and send back into iClone/Character Creator successfully using the workflow method that you and t2j show earlier in this post.(btw thanks for sharing) I'll get back on this first thing in the morning,and let you know if I have any luck. Cheers.
Edited
7 Years Ago by
borgman
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