Profile Picture

Lightwave Workflow

Posted By Miranda (RL) 9 Years Ago
Rated 4 stars based on 1 vote.
1
2
3
4

Author
Message
paulg625
paulg625
Posted 8 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 388, Visits: 1.4K
Yes that is good to hear!
borgman
borgman
Posted 8 Years Ago
View Quick Profile
Veteran Member

Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 21, Visits: 3.5K
Glad to see the .fbx export issue has been adressed with the lastest Character Creator 2 update (v2.2)
Everything loads nicely into Lightwave now.
Thank you Reallusion for fixing it.
paulg625
paulg625
Posted 8 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 388, Visits: 1.4K
Also found a problem coming out of exchange into Lightwave with the new Xchange 7.02 the model and mesh are 90 degrees apart. 
borgman
borgman
Posted 8 Years Ago
View Quick Profile
Veteran Member

Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 21, Visits: 3.5K

UPDATE: Ok, I have reported this issue to Technical Support,and also posted to the Feedback Tracker.
Hopefully they will get it fixed soon.
In the meantime, I have reinstalled the older version of Character Creator 1.54 , and the .fbx export is still working fine with this version.
 I should still  be able to continue working from Lightwave to iClone Character Creator as before,which will do me fine for the time being.

borgman
borgman
Posted 8 Years Ago
View Quick Profile
Veteran Member

Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 21, Visits: 3.5K
Thanks Paul,I appreciate you looking into it.
Yes, I love Lightwave too, been using it for years. This is frustrating , cos it has worked perfectly well in the past.
I was able to create clothing/accessories in LW/ZBrush/3DCoat and send back into iClone/Character Creator successfully using the
workflow method that you and t2j show earlier in this post.(btw thanks for sharing)
I'll get back on this first thing in the morning,and let you know if I have any luck.
Cheers.
paulg625
paulg625
Posted 8 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 388, Visits: 1.4K
Yeah I hate having so much trouble using lightwave. I love it. But actually started trying to learn blender as a gap filler because of the problems. Didn't realize was having trouble bringing in characters. I was working on refining an animation using FBX and it worked most of the time but did have a similar problem after a while. Will keep working at this tomorrow. Let me know if you figure anything out. plus there are several users here who use lightwave we'll see if any of thrm have seen this, We might need to start a trouble ticket
borgman
borgman
Posted 8 Years Ago
View Quick Profile
Veteran Member

Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 21, Visits: 3.5K
I've tried importing several characters this evening,all with the same results.
I haven't been able to do any iClone CC/LW work in months, something's changed since I last did.
paulg625
paulg625
Posted 8 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)Distinguished Member (2.4K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 388, Visits: 1.4K
Spoke to soon still working on it.
borgman
borgman
Posted 8 Years Ago
View Quick Profile
Veteran Member

Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 21, Visits: 3.5K
oops.double post.
borgman
borgman
Posted 8 Years Ago
View Quick Profile
Veteran Member

Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)Veteran Member (666 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 21, Visits: 3.5K
Hi paulg625,
Thanks for the reply.
How do you mean?
I tried exactly as you said,and the mesh still looks the same.
I've found that some of the bones are not active in Lightwave,and
hitting R corrects this,though it is a bit hit and miss/trial and error at the moment,
going through each bone individually.
There's gotta be an easier way.
It used to load fine into LW.
Appreciate your help.

1
2
3
4



Reading This Topic