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OFFICIAL 3DXchange 6.5 Issues Thread

Posted By Peter (RL) 10 Years Ago
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animagic
animagic
Posted 9 Years Ago
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ArcadeKId (5/31/2017)
Hey everyone,

I'm new on the iClone / 3DXchange pipeline. I have an issue that maybe you guys could help me. I want to delete some internal faces on my character that aren't visible, so I exported a FBX to Maya to delete these internal meshes (legs, and parts of the body covered by clothing), and when I opened on 3DXchanged it shown an error "Import file error 3DXchange may not support this data format." I followed this pipeline (but using the original iClone bones): https://www.reallusion.com/ICLONE/pipeline/flow_character_maya_import.aspx - I'm using Maya LT 2017 and FBX 2017 as well. Am I doing anything wrong? What is the best pipeline to export characters to Maya, edit it and send it back to 3DXchange/iClone? I would like to add some accessories/geometry to the character as well do some changes here and there.

Use an earlier FBX version. I think FBX 2012 is supported.

Accessories are easiest added to the character within iClone for maximum flexibility.

Attach a prop to a character and it will be come an accessory (the prop that is). Next to the Attach To field is a button marked [...] that opens the bone hierarchy and allows you to specify to what bone the accessory should be attached.



https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg


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