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OFFICIAL 3DXchange 6.5 Issues Thread

Posted By Peter (RL) 9 Years Ago
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animagic
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Posted 8 Years Ago
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ArcadeKId (5/31/2017)
Hey everyone,

I'm new on the iClone / 3DXchange pipeline. I have an issue that maybe you guys could help me. I want to delete some internal faces on my character that aren't visible, so I exported a FBX to Maya to delete these internal meshes (legs, and parts of the body covered by clothing), and when I opened on 3DXchanged it shown an error "Import file error 3DXchange may not support this data format." I followed this pipeline (but using the original iClone bones): https://www.reallusion.com/ICLONE/pipeline/flow_character_maya_import.aspx - I'm using Maya LT 2017 and FBX 2017 as well. Am I doing anything wrong? What is the best pipeline to export characters to Maya, edit it and send it back to 3DXchange/iClone? I would like to add some accessories/geometry to the character as well do some changes here and there.

Use an earlier FBX version. I think FBX 2012 is supported.

Accessories are easiest added to the character within iClone for maximum flexibility.

Attach a prop to a character and it will be come an accessory (the prop that is). Next to the Attach To field is a button marked [...] that opens the bone hierarchy and allows you to specify to what bone the accessory should be attached.



https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

ArcadeKId
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Hey everyone,

I'm new on the iClone / 3DXchange pipeline. I have an issue that maybe you guys could help me. I want to delete some internal faces on my character that aren't visible, so I exported a FBX to Maya to delete these internal meshes (legs, and parts of the body covered by clothing), and when I opened on 3DXchanged it shown an error "Import file error 3DXchange may not support this data format." I followed this pipeline (but using the original iClone bones): https://www.reallusion.com/ICLONE/pipeline/flow_character_maya_import.aspx - I'm using Maya LT 2017 and FBX 2017 as well. Am I doing anything wrong? What is the best pipeline to export characters to Maya, edit it and send it back to 3DXchange/iClone? I would like to add some accessories/geometry to the character as well do some changes here and there.

Thanks!
animagic
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Bushy2490 (3/11/2017)
I'm als having problems opening a Daz fbx figure in 3dxchange - not enough memory message.

How many polygons has your DAZ figure?



https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

Bushy2490
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I'm als having problems opening a Daz fbx figure in 3dxchange - not enough memory message.

gianluca.latino
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I justinstalled the trial version of iClone 6.51, iClone Character Creator 1.51, and iClone3DXchange 6.51 Pipeline. My system is a DELL Inspiron 15” 7548 with Intel i7-5500U2.40 GHz, 16GB Ram, Win 10 Home 64 bit, AMD Radeon R7 M270 4GB.

iClone and CharacterCreator works fine, but I’m unable to open 3DXchange, it opens a small empty windowand closes it, that’s all. I try to uninstall and reinstall but it does thesame thing.

Is there away to resolve the problem because I want to buy all the three software? (3DXchangeis really important for my work)

Thanks.

GSSEV3D
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Exported to fbx a prop with bones but UVs not on model when opened in other apps. Worked with other models ok. 
Problem prop is  export ready  "small crowds roman soldier". Any help?Tried in Unity and Carrara 8.5
3dxchange pipeline version 6.51
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animatedbeing
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Posted 9 Years Ago
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jesus.amaro (11/15/2016)
Hello,

I Just installed iclone 3dxchange pipeline 6.52 in windows 10 and it would not open, it opens a small empty window and closes it, thats all it does, i Unistall and reinstall but it does the same thing...

Thnks for the help


I was having the same problem with iClone. After upgrading to 6.53 I was able to open the program.
marc_44
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I've got the fbx successfully imported into Unity along with body and facial animation.  However, I notice that the tongue and some of the teeth move around far away from the character when he is talking.

In the below picture you can see his tongue is way far away.

https://forum.reallusion.com/uploads/images/5939c3b6-60d9-426b-9954-4b00.png

The tongue moves between his mouth and far outside of the screen whenever he's talking.

Any ideas of what might be causing this or how to fix?

Thanks for any help.
marc_44
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JimmyB7 (11/15/2016)
I could duplicate the missing Heidi hair you found. It appears you are exporting Heidi from the G6 Intro project.  Instead send Heidi to 3DXchange from the “Avatar 01_G6 Character” and the hair will stay on her head.  Hope this helps.

Thanks for the workaround Jimmy!

JimmyB7
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I could duplicate the missing Heidi hair you found. It appears you are exporting Heidi from the G6 Intro project.  Instead send Heidi to 3DXchange from the “Avatar 01_G6 Character” and the hair will stay on her head.  Hope this helps.

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