Profile Picture

OFFICIAL 6.02 Issues Thread

Posted By Peter (RL) 11 Years Ago
You don't have permission to rate!
1
...
15
16
17
18
19
...
21

Author
Message
Peter (RL)
Peter (RL)
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K, Visits: 36.6K
Cricky (2/18/2015)
I'm being facetious here in some of my comments because the constant updates is just putting a band aide on a Horse with a festering wound that needs time to be healed properly before sending it out to the races.

The Effects Slider and Spinner has unexpected results on this slider as well as a few others throughout the GUI.. (Video Shown Here)

For all the additional strengths added to iClone6, it's the simple crap that's killing it when it comes to user interface.

Why must something be broken to fix another area? ... is the question I keep asking myself.

The Bone Opacity Slider, for instance, was working in the 1st release as expected, where I could roll it up one click and have the opacity go to ZERO, and now it is broken again in the latest 6.2 update... I mean, who needs giant bones to select body parts when a figure diagram to choose the bones is opened anyway when doing Motion Layer edits? Whatever happened to simple logic?

The retention of presets for viewing content when opening iClone such as, by Date Modified, was working in the original release, and now it is no longer functioning. I am working on something "Today", so that is the order I prefer my library to be retained in when I close and reopen iClone, not by name!!!

Fixed in iClone 6.03. :)

                                                                

Peter
Forum Administrator

www.reallusion.com


Peter (RL)
Peter (RL)
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K, Visits: 36.6K
Cricky (2/22/2015)
Collision Profiles will not write.

Also fixed in iClone 6.03. :Whistling:

                                                                

Peter
Forum Administrator

www.reallusion.com


Peter (RL)
Peter (RL)
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K, Visits: 36.6K
hattori kun (2/20/2015)
Here's the bug in Iclone indigo for speedtree. The only workaround that works sometimes is to turn on/off the layer of the trees in a preview not the camview. Hope this gets fixed.

Should be working correctly after the iClone 6.03 update. :)

                                                                

Peter
Forum Administrator

www.reallusion.com


wires
wires
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (15.4K reputation)Distinguished Member (15.4K reputation)Distinguished Member (15.4K reputation)Distinguished Member (15.4K reputation)Distinguished Member (15.4K reputation)Distinguished Member (15.4K reputation)Distinguished Member (15.4K reputation)Distinguished Member (15.4K reputation)Distinguished Member (15.4K reputation)

Group: Forum Members
Last Active: 5 days ago
Posts: 5.7K, Visits: 26.5K
And 6.03 can be expected when??? :)

Gerry



System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.


justaviking
justaviking
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (21.0K reputation)Distinguished Member (21.0K reputation)Distinguished Member (21.0K reputation)Distinguished Member (21.0K reputation)Distinguished Member (21.0K reputation)Distinguished Member (21.0K reputation)Distinguished Member (21.0K reputation)Distinguished Member (21.0K reputation)Distinguished Member (21.0K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 8.2K, Visits: 26.5K
Same request I had (with numerous +1's) when 6.01 and 6.02 were released...

When you start the "Official 6.03 Issues Thread," please list both the fixes (as done before) AND the KNOWN REPORTED ISSUES that will still exist in 6.03.

That will save us the trouble of re-testing, re-banging our heads into, and re-reporting things you already know about.

Looking forward to the release!  :)



iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual  monitors.
Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD

Agonos
Agonos
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)Distinguished Member (9.4K reputation)

Group: Forum Members
Last Active: 7 Years Ago
Posts: 1.1K, Visits: 3.1K
Hi,
Your team has not yet found a clue to the problem with the "Glare" option? And when can we expect to create our own faces with IC6 avatars?
Peter (RL)
Peter (RL)
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K, Visits: 36.6K
wires (4/13/2015)
And 6.03 can be expected when??? :)

We've had a little delay on this but it is now due around the last week of April. :)

                                                                

Peter
Forum Administrator

www.reallusion.com


Peter (RL)
Peter (RL)
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K, Visits: 36.6K
Agonos (4/13/2015)
Hi,
Your team has not yet found a clue to the problem with the "Glare" option? And when can we expect to create our own faces with IC6 avatars?

Unfortunately the "Glare" issue should now be fixed in the 6.1 update which is scheduled towards the end of the second quarter. For the G6 characters we are currently looking at adding support for them in 3DXchange 6 at the end of the 2nd quarter, with additional tools coming in the 3rd quarter.

                                                                

Peter
Forum Administrator

www.reallusion.com


mtakerkart
mtakerkart
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 3.2K, Visits: 29.2K
Hi Peter ,

I didn't see in this trhead the terrain Heightmap Detail issue. will the next update fix it ?

Thank you for your answer
Supergerry
Supergerry
Posted 11 Years Ago
View Quick Profile
New Member

New Member (10 reputation)New Member (10 reputation)New Member (10 reputation)New Member (10 reputation)New Member (10 reputation)New Member (10 reputation)New Member (10 reputation)New Member (10 reputation)New Member (10 reputation)

Group: Forum Members
Last Active: 6 Years Ago
Posts: 25, Visits: 106
Hi Peter,
is this issue also repaired in version 6.03 ???
- - Spring no longer works after resizing Avatar with AVATAR PROPORTION

------------------------------------------------
iClone 7 Pro (DX11 only), Mocap device plugin, Curve Editor, 3DXchange 7
Homebuilt PC: Windows 7 Pro SP1-64bit, 1kW BeQuiet, MSI Z97 Gaming 5, i7-4790K @ 4,00 GHz Hashwell, 32GB 1600Mhz Cruical, Gigabyte Windforce OC GTX970 4GB, 4-Monitor-Config: 28" on GTX970 only with Iclone`s main window, 2x 21" on the Intel HD4600 ports with all other tabs (timeline, scene- & content manager...), HUION GT190 TouchPen Monitor


1
...
15
16
17
18
19
...
21



Reading This Topic