Profile Picture

Textures

Posted By Samulis 13 Years Ago
You don't have permission to rate!
Author
Message
Samulis
Samulis
Posted 13 Years Ago
View Quick Profile
Historical Content Creator

Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)

Group: Forum Members
Last Active: 7 Years Ago
Posts: 418, Visits: 1.9K
Hi all,

I was thinking about a feature that would allow for easier model texturing in 3DXchange or iClone. It would work with the current texture options and the gizmo to make texturing things like roofs and sides of meshes in iClone much easier.

Essentially, you could fill/paint materials per-face and in addition edit the rotation and scale of the texture for each face using a gizmo or control section.

This tool would require a new section called 'textures' (probably under scene). This section would house the tooltip menu and various texture options such as 'link all similar' that would turn all similar (same files loaded and same settings) textures in a model or scene into one single linked texture profile (saving tons of memory with one click). In addition, you could also have advanced UV settings, allowing you to create your own UV setup by ctrl-clicking on a face or ctrl-click-draging on several faces (highlight selected).

I know this is a big idea and it won't be in until iClone 6 or even 7, but it would make life (and my pipeline) a ton easier.


Samersania Film Studios - Historical Content - Recommended Resources - Albums



martok2112
martok2112
Posted 13 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)

Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 1.6K, Visits: 2.4K
I'd love to see texturing/paint capabilities for iClone 5 like what is available in the current version of Photoshop, where you can directly paint onto a full 3D model .obj.



"Incompetence will always prevail so long as evil men stand by and do nothing."
-Martok2112

Peter (RL)
Peter (RL)
Posted 13 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (115.8K reputation)Distinguished Member (115.8K reputation)Distinguished Member (115.8K reputation)Distinguished Member (115.8K reputation)Distinguished Member (115.8K reputation)Distinguished Member (115.8K reputation)Distinguished Member (115.8K reputation)Distinguished Member (115.8K reputation)Distinguished Member (115.8K reputation)

Group: Administrators
Last Active: 3 hours ago
Posts: 22.7K, Visits: 35.7K
Thanks for the feedback. Your suggestions have been passed to the iClone team for review.

                                                                

Peter
Forum Administrator

www.reallusion.com


Samulis
Samulis
Posted 13 Years Ago
View Quick Profile
Historical Content Creator

Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)Historical Content Creator (2.7K reputation)

Group: Forum Members
Last Active: 7 Years Ago
Posts: 418, Visits: 1.9K
Peter (RL) (9/3/2011)
Thanks for the feedback. Your suggestions have been passed to the iClone team for review.


Awesome, thanks for passing on the ideas. Smile


Samersania Film Studios - Historical Content - Recommended Resources - Albums



martok2112
martok2112
Posted 13 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)Distinguished Member (7.7K reputation)

Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 1.6K, Visits: 2.4K
Samulis (9/5/2011)
Peter (RL) (9/3/2011)
Thanks for the feedback. Your suggestions have been passed to the iClone team for review.


Awesome, thanks for passing on the ideas. Smile



+1 Smile



"Incompetence will always prevail so long as evil men stand by and do nothing."
-Martok2112

hutchartwork
hutchartwork
Posted 13 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)Distinguished Member (1.6K reputation)

Group: Forum Members
Last Active: 5 Years Ago
Posts: 380, Visits: 2.6K
Peter (RL) (9/3/2011)
Thanks for the feedback. Your suggestions have been passed to the iClone team for review.


w00tw00t YAY! Thanks, Peter! The sooner 3d-painting and texturing are possible in iClone, the better! Can't wait to see it included in one of the first iClone5 updates! Wink

--------------------------------
From W.H. Auden's (1907-1973) 1942 poem "Canzone":

When shall we learn, what should be clear as day,
We cannot choose what we are free to love?
--------------------------------
August Graf von Platen-Hallermünde (1796-1835),
Auszug aus einem "An Justus Liebig" gerichteten Gedicht von 1828:

Soll bergen ich mein innerstes Vermögen,
Was ich empfinde zu bekennen schwanken?
Ich schämte mich der eigenen Gedanken,
Wenn sie, wie Schwalben, an der Erde flögen.
Hienieden lohnt's der Mühe nicht, zu zagen,
Und wahr und frei zu sprechen kleidet Jeden,
Da bald wir Alle ruhn in Sarkophagen.
DELETED2
DELETED2
Posted 13 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (15.2K reputation)Distinguished Member (15.2K reputation)Distinguished Member (15.2K reputation)Distinguished Member (15.2K reputation)Distinguished Member (15.2K reputation)Distinguished Member (15.2K reputation)Distinguished Member (15.2K reputation)Distinguished Member (15.2K reputation)Distinguished Member (15.2K reputation)

Group: Banned Members
Last Active: 9 Years Ago
Posts: 2.4K, Visits: 6.1K
Coincidental that this thread associates with the work I am currently stuck on.
having recently purchased some number of village houses and etc... When it comes to changing their colouring I cannot because sometimes only a part of the texture exports and others nothing at all.

Some parts when I change them hue-wise leave behind embedded objects that refuse to change their colour at all. I cannot seperate them in order to export their texture.

WHAT WOULD BE GOOD in future releases of models is that such items that rely on additional parts to their makeup are supplied in grouped parts so that the animators can then change their colours and etc.

The medieval village I initially bought of Reallusion origin is easy to change to a snowy pattern for a snow scene on every tex.
Sadly, almost all the new ones I have purchased disallow this editing control. So I have to make them myself in flat models as they are time consuming in their creation from scratch.

Armstrong.




Edited
13 Years Ago by Armstrong
stuckon3d
stuckon3d
Posted 13 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)Distinguished Member (7.0K reputation)

Group: Forum Members
Last Active: 4 hours ago
Posts: 1.8K, Visits: 7.7K
Hi armstrong,
Which models are you refering to? I never had a problem accessing textures embeded into an object, did you try the eyedropper to select those? Some times that is the best way to select when a model has many shaders per model.

Cheers,
Stuckon3d



Product Specialist

My iClone 7 gallery

My IMDB




Reading This Topic