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AverageJoe
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AverageJoe
Posted 14 Years Ago
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Group: Forum Members
Last Active: 10 Months Ago
Posts: 2.4K,
Visits: 10.1K
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It's been a long time since I've done any iCloning, and so I'm experimenting with very simple stuff. I have a character, a bench, a path, and a "sit here" AML template. I right click the character, choose move forward then click the first node of the path. And walah, he moves right along the path. But he overshoots it by a considerable margin. Is this expected behaviour with paths, and I have to compensate by altering the path, or should they in fact stop at (or extremely near) the end point of the path?
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