|
Da_Drood
|
Da_Drood
Posted Last Year
|
|
Group: Forum Members
Last Active: 9 Months Ago
Posts: 65,
Visits: 437
|
As the title mentions, I was wondering if there's actually a proper way to animate accessories attached to a character, when they animate. I know there are some rigid body physics options within the software, but after playing a bit with them I didn't really get the effect I wished for. Also there's seems to be quite a lack of instructions on the manual or video tutorials online about this topic. Anybody knows how this can be achieved? Should i probably export the animation from Iclone 8 into Blender and then once in Blender, create bones related to the accessories and animate those bones with some giggling effect? Cause I was hoping for something smoother and a bit less of a hassle. If anybody knows and could direct me it would be immensely appreciated. :crying:
|