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Playing Around With Animating Skin Textures

Posted By Data Juggler 2 Years Ago
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Data Juggler
Data Juggler
Posted 2 Years Ago
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There isn't a built a way into animate skin textures, that I can find. If there is, please tell me.

How I did this was I animated the scene just applying Puffy Cheeks and a few idle motions.

Then I wrote a quick program to reduce the skin texture (not the lips and dark spots) and I reduced the green by 1 and the red by 2 for each of 32 segments. Each segment is 200 frames long. Then each time before I rendered a segment, I changed Skin_Head and then rendered 0-199 with the first picture, 200 - 399 with the second, etc. 

It seems like a few of the frames towards the end get lighter not bluer, I may have accidently selected the wrong skin for a segment.

The only thing I learned the hard way, again, was I had to go back and uncheck Physics from the hair, else it moves each time.




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PixelDatabase.Net
A Free Online Text Based Image Editor
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