I'm pretty sure Reallusion doesn't have it, but it would be nice if they made a plugin or a tool like this:
Measure Metrics for DAZ Now, before everyone goes jumping down my throat about WHAT this would be used for, let me point out it's also useful for men and especially when creating comic book/fantasy inspired characters. For example: If I'm creating a guy who's supposed to be superhumanly muscular, and I make him look very muscular, but I don't know how big his chest is. For reference: Ronnie Coleman had a chest measurement of 58" at his peak when he was winning Mr. Olympia titles. How do I know if my guy's chest is bigger than Ronnie Coleman's? And even if I make the guy 7 feet tall, how do I know his chest is proportionally larger? Same goes for a character like the Kingpin, who (in Marvel Comics) is 6'7" and weighs 450 pounds and he's heavy set. The use cases go on and on and on. My specific use case is I want to make a character built like the Druid class from Diablo 4. The Druid class is...beefy. They're built like traditional powerlifters. It makes perfect sense because they turn into werewolves and werebears, so they have to get the mass from somewhere. I want my guy to be huge, but I also want him to max out all the measurables, but other than height and what my eyes tell me, I have nothing I can use to measure. I'm forced to wonder when I made a female model and I maxed out her shoulder width if her shoulders are now wider than mine - which LOOKS okay relative to the rest of her body - but if her shoulders are wider than mine then LOTS of things need to shrink. Anyway, if anyone knows of a tool that I don't know about - or if there's a way to bring in the DAZ tool, let me know.