Ok so I just discovered this issueseems to only happen in Unreal Projects where I already had a previous versionof Auto Set Up installed.
When I create a new Unreal Project from scratch it works without any issues.
This is how I'mupdating the plugin
I first go anddelete the CC_Shaders folder from Content

Then I close Unreal andgo to the Project folder to delete the Plugins folder
And anythingremaining of the CC_Shaders folder

Then I just copypaste the newer Content and Plugins folder for Auto Setup 1.35 directly intothe Content folder of my Unreal Project
One thing: I amrunning the exe of the Auto Set Up Plugin before doing all this to get accessto the plug in folders I need to copy over.
