I'm having the same problem. It looks like it's not generating the ExpSequence, ExpPoseAsset, or WrinkleAnimBlueprint. Going back to version 1.32 of the Unreal Engine plugin works correctly so you can go back to that version if you need to.
Edit: It's bugged but if you really need 1.33 for some reason you can follow these steps
-import it with 1.32 to get the generated files
-delete the imported mesh/materials but keep the wrinkle files
-close the editor
-delete the 1.32 plugin and shaders
-add the 1.33 plugin and shaders
-open the editor and reimport your mesh
-open the wrinkle files and select your new skeleton
-open your mesh and go to the details tab
-search for Post Process Anim Blueprint and add your wrinkles from 1.32
Edited
7 Months Ago by
micahpharoh