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Character hair importing correctly in the import window, but not in the game.

Posted By music_20140911111126304 Last Year
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Character hair importing correctly in the import window, but not in...

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music_20140911111126304
music_20140911111126304
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Using CC version 4.4, Unity 2021.3.20f1, and the 1.6.0 URP pipeline plugin.

When I use the plugin to import my character into Unity, from the plugin window he looks great:

50% of original size (was 1005x87) - Click to enlarge

But when I add the imported prefab into the actual game, this is what comes out:
50% of original size (was 1005x87) - Click to enlarge50% of original size (was 1005x87) - Click to enlarge
The skin and clothes came out fine, but for some reason his hair and beard are all completely black and VERY pixelated. Not sure what I'm doing wrong - I assume it's probably a shader property I overlooked, since it looks fine in the preview window but not the actual game, but not sure what it is I overlooked.




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