Group: Forum Members
Last Active: 7 days ago
Posts: 3,
Visits: 59
|
I have a character that I made in 3dsmax, and rigged with it's biped feature. I also have a few animations I made for it that would also be nice to transfer to iclone later. I saw somewhere explaining that it was possible to import it into CC4 but I can't find it now.
Are there any detailed walkthrough step by step like tutorials that explain how to do this? I tried just importing an exported fbx of it but it didn't seem to work properly. (For example if I try to put motion on it I get a "cannot apply motion : Invalid file or character not compatible" error.)
Any help would be greatly appreciated. Thanks
|
Peter (RL)
|
Peter (RL)
Posted Last Year
|
Group: Administrators
Last Active: 2 Weeks Ago
Posts: 23.1K,
Visits: 36.6K
|
|
Superframe
|
Superframe
Posted 4 Months Ago
|
Group: Forum Members
Last Active: Last Month
Posts: 3,
Visits: 31
|
When importing a biped model, it looks like you need to include extra bones, one for the jaw, one for each eye. Are there other bones you need to consider when modifying a 3d studio max biped to be exported to CC4?
|
eliezerbh
|
eliezerbh
Posted Last Month
|
Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 34,
Visits: 268
|
Does anyone know or have any instructions on how to transfer a biped motion file from 3dsmax to iclone 8 or CC4?
|
eliezerbh
|
eliezerbh
Posted Last Month
|
Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 34,
Visits: 268
|
Does anyone know or have any instructions on how to transfer a biped motion file from 3dsmax to iclone 8 or CC4?
|
eliezerbh
|
eliezerbh
Posted Last Month
|
Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 34,
Visits: 268
|
Does anyone know or have any instructions on how to transfer a biped motion file from 3dsmax to iclone 8 or CC4?
|