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3ds Max Biped

Posted By Impytus Last Year
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Impytus
Impytus
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I have a character that I made in 3dsmax, and rigged with it's biped feature.
I also have a few animations I made for it that would also be nice to transfer to iclone later. 
I saw somewhere explaining that it was possible to import it into CC4 but I can't find it now.

Are there any detailed walkthrough step by step like tutorials that explain how to do this?
I tried just importing an exported fbx of it but it didn't seem to work properly.
(For example if I try to put motion on it I get a "cannot apply motion : Invalid file or character not compatible" error.)

Any help would be greatly appreciated. Thanks




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