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buddylovesfrenchfries
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buddylovesfrenchfries
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 38,
Visits: 213
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 there is no motion to edit
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4u2ges
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4u2ges
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 5.3K,
Visits: 16.8K
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It has a skeleton. If you go animation tab > Edit Motion Layer, you'd see it. But no one I know animate animals in iClone unless it's a basic animal like a fish. I mean you may pose and do some basic movements, but to create a believable animations you need something better than that. Do the research for rigify in Blender, animate and then import your dog along with animation.
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buddylovesfrenchfries
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buddylovesfrenchfries
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 38,
Visits: 213
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Okay i now understand what you mean. But how do i import animations to the "animal" I Prop. Do i make it in blender? than import it? If yes than how
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buddylovesfrenchfries
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buddylovesfrenchfries
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 38,
Visits: 213
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but how would i rig it? like how can i animate if it imports as props and removes the skeleton
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buddylovesfrenchfries
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buddylovesfrenchfries
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 38,
Visits: 213
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i agree. It would make everything so awesome. Even having accuRIG have a rig mouth feature would even be amazing.
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buddylovesfrenchfries
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buddylovesfrenchfries
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 38,
Visits: 213
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so what do i do? if i import it and it than has no skeleton how am i suppose to animate him
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4u2ges
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4u2ges
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 5.3K,
Visits: 16.8K
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That is correct. iClone only imports iProps, which is normal for animals. You may also import through CC as a Creature.
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buddylovesfrenchfries
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buddylovesfrenchfries
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 38,
Visits: 213
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Yes i imported from blender and did what you said. It than imported but as a prop not a rig,
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4u2ges
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4u2ges
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 5.3K,
Visits: 16.8K
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Have you made it in Blender? Before exporting make sure to select only the dog mesh and check "export selected" on FBX export settings panel.
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buddylovesfrenchfries
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buddylovesfrenchfries
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 38,
Visits: 213
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Okay done. one issue..... How do i import it into iclone8 after i finished rigging it. I tried to do it as a fbx rig but it does not import.. please help
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