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Jacket Metalic texture not updating after deleting the character and re-importing

Posted By jeff.davies 2 Years Ago
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Jacket Metalic texture not updating after deleting the character and...

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jeff.davies
jeff.davies
Posted 2 Years Ago
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Last Active: 2 Years Ago
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Hi  Victor,
   This is kind of a wierd one and I'm not sure how to reproduce it. Let me go through the steps I took to see this in one of my files.
  1. I have a character in CC4
  2. I import that charaacter into CC 8 (latest versions as of today), animate  it and export it to FBX.
  3. In Blender I use the CC Pipeline to import that character. So far, so good.
  4. I want to make a change in the diffuse and metalic channels of my character's jacket. So...
  5. I go back to CC4 and update the PBR textures Diffuse and  Metallic textures.
  6. I re-export as an iAvatar file.
  7. In iClone, with the original character selected in my animation, I import the new version to overwrite it and keep the animations. I check the textures for the jacket and they look good (ie updated)
  8. I re-export the charaacter as FBX
  9. In Blender, I remove the original character, purge orphan data, close blender comnpletely and reopen it.
  10. Using CC Pipeline, I import the new charaacter again.
  11. In the shader editor for  the jacket I can see that the diffuse text was updated peoperly
  12. However, the Metallic shader still has the old texture file.
So far I've only had this in the first file where i needed to update a character's textures. I'll find out if this happens in other files later today. One thing of nbot, I do have Automaticall Pack External FIles checked for these models in Blender. Not sure if that bit of info helps or not.
Thanks in advance for your help with this!


- Jeff
The Adventures of Capt Sanchez
Cybernautic Studios




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